Article View: comp.sys.ibm.pc.games.misc
Article #82401Re: GalCiv II: Computer AI debugging
From: Raghar
Date: Wed, 25 Jan 2006 22:54
Date: Wed, 25 Jan 2006 22:54
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mcv <mcv...@xs4all.nl> wrote in news:43d6395b$0$11071$e4fe...@news.xs4all.nl: > Also, the AI should realise that his speed 3 Death Knights > aren't going to catch a speed 9 Starfighter, and that adding > more Death Knights isn't going to increase the speed. In my > current game, a handful of Starfighters managed to tie up a > gigantic fleet of Arcean Death Knights while I still had to > build my Dreadnoughts with which I wanted to conquer all of his > planets. It depends what is more important. Attacking a planet, or harrasing a group of scouts. ~_^
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!news2.google.com!news1.google.com!proxad.net!newsfeed.stueberl.de!newsfeed01.sul.t-online.de!newsfeed00.sul.t-online.de!t-online.de!news.vol.cz!not-for-mail From: Raghar <not...@mail.com> Newsgroups: comp.games.development.design,comp.games.development.programming.algorithms,comp.games.development.programming.misc,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.war-historical Subject: Re: GalCiv II: Computer AI debugging Date: Wed, 25 Jan 2006 22:54:42 +0000 (UTC) Organization: Your Company Lines: 13 Message-ID: <Xns9756F33E2F66DRaghar@195.250.128.45> References: <yZudnZa7eZRE8UneRVn-og@comcast.com> <43d6395b$0$11071$e4fe514c@news.xs4all.nl> NNTP-Posting-Host: a1plz-140.dialup.vol.cz X-Trace: news.vol.cz 1138229682 83819 83.148.34.140 (25 Jan 2006 22:54:42 GMT) X-Complaints-To: ab...@vol.cz NNTP-Posting-Date: Wed, 25 Jan 2006 22:54:42 +0000 (UTC) User-Agent: Xnews/5.04.25 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit