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Article View: comp.sys.ibm.pc.games.misc
Article #82353

Re: GalCiv II: Computer AI debugging

#82353
From: Craig Swanson
Date: Tue, 24 Jan 2006 19:09
32 lines
2513 bytes
"John A. Mason" <jamas@ream.net> wrote in message 
news:11tc7uitcrnhub0@corp.supernews.com...
> <snip>
>>
>> You don't need Stardock Central to play the game or anything, it's just 
>> for updates. And it works really well nowadays.  Much of the changes made 
>> were spawned from feedback from Usenet.  For instance, you load it up, if 
>> it sees a new version it'll tell you and start downloading it. So you 
>> don't even have to really mess with it.
>>
>> Brad
>> --
>> Brad Wardell
>> Project Manager: Galactic Civilizations II (www.galciv2.com)
>> Stardock - http://www.stardock.com
>>
>>>
> I'm sorry to hear this. I think Stardock sucked, and regardless of the 
> improvements made, it still is something I don't want that I will be 
> forced to load and use. I only am interested in GalCiv, not Stardock. 
> There is a good chance I will not buy GalCiv II because of Stardock.

That doesn't make sense to me. It's like not buying Civ 4 because you don't 
like the Civ 4 website. You don't even have to deal with Stardock Central 
from what I just read.

> John
>
>>
>
> 
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NNTP-Posting-Date: Tue, 24 Jan 2006 13:09:45 -0600
From: "Craig Swanson" <cswan70@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.strategic
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Subject: Re: GalCiv II: Computer AI debugging
Date: Tue, 24 Jan 2006 14:09:44 -0500
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