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Thread View: comp.sys.ibm.pc.games.adventure
4 messages
4 total messages Started by mill... Herbert Miller Mon, 03 Jan 1994 15:47
RTZ v1.1 Bug? (Possible Spoilers)
#320
Author: mill... Herbert Miller
Date: Mon, 03 Jan 1994 15:47
21 lines
1524 bytes
I've already completed, Return to Zork v1.0, but when I saw the 1.1 update
mentioned, I grabbed it so I'd have the latest version before a friend came
over to play with it.  With the new version, we seem to be seeing a bug
that wasn't in 1.0. 

When you go to see the blacksmith, to pick up the cleaned up sword, if
you're carrying the rotten meat, the game hangs.  The blacksmith smells
you, and starts to make the "You stink!" comment, but my whole machine
locks up he actuall says it and I have to cold boot.  If we drop the meat
outside the smithy first, then we can go get the sword and pick the meat up
again afterwards.  I know this wasn't a problem for me when I played the
shipped 1.0 version.

Has anyone else seen this, or is it likely that I've got a configuration
problem?


--Herb Miller

Hewlett-Packard           Distributed Computing Program
Chelmsford, MA 01824      EMail: mill...@apollo.hp.com
Re: RTZ v1.1 Bug? (Possible Spoilers)
#321
Author: ga... Gary Gunderson
Date: Mon, 03 Jan 1994 19:26
33 lines
2013 bytes
In article <CJ297...@apollo.hp.com> mill...@apollo.HP.COM (Herbert Miller) writes:
>
>When you go to see the blacksmith, to pick up the cleaned up sword, if
>you're carrying the rotten meat, the game hangs.  The blacksmith smells
>you, and starts to make the "You stink!" comment, but my whole machine
>locks up he actuall says it and I have to cold boot.  If we drop the meat
>outside the smithy first, then we can go get the sword and pick the meat up
>again afterwards.  I know this wasn't a problem for me when I played the
>shipped 1.0 version.
>
>Has anyone else seen this, or is it likely that I've got a configuration
>problem?
>
>
>--Herb Miller

Haven't seen this one (yet). However, my whole machine locks up when I try to
do anything with the sink in the hotel room at the Inn. The decision diamond
pops up then that's it, game over. I've sent mail to support@activision with
regards to this but it is still a little soon for a response. I've also found
two images where the bottom third or so of the picture is garbaged.

As with the previous poster, has anyone else seen similar problems?

Gary Gunderson



-- 
  PANIX                 | Gary Gunderson    | "Great spirits have always
  Support Services      | resident ?????    | encountered violent opposition
  Information with a    |                   | from mediocre minds..."
  smile!           | ga...@panics.wimsey.com |             Albert Einstein
Re: RTZ v1.1 Bug? (Possible Spoilers)
#322
Author: jba... Joe V Barlow
Date: Thu, 06 Jan 1994 11:47
9 lines
981 bytes
   I had a different problem with Return to Zork version 1.1. Since I 
upgraded, my soundcard makes a loud hissing noise, like what you hear if 
there's static on the TV. It ran fine under 1.0, and I've reverted back 
to it because I don't know what's going on.

  I have a Pro Audio Spectrum 16, and am running the CDROM version. Thanks!

"I'm thinking of a number between one and ten and I don't know why."
Joe_B...@ncsu.edu
Re: RTZ v1.1 Bug? (Possible Spoilers)
#323
Author: cia...
Date: Thu, 06 Jan 1994 18:10
16 lines
1260 bytes
Joe V Barlow writes:

>    I had a different problem with Return to Zork version 1.1. Since I 
> upgraded, my soundcard makes a loud hissing noise, like what you hear if 
> there's static on the TV. It ran fine under 1.0, and I've reverted back 
> to it because I don't know what's going on.
> 
>   I have a Pro Audio Spectrum 16, and am running the CDROM version. Thanks!

I also notice that some soundtracks in the game appear to be missing in
the RTZ 1.1 version.  Most notably is the music you get when you open
the drawer and look at the files in the Mayor's office.

I have a SB16 running a single-speed CDROM.

W.H.Watt
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