Article View: comp.sys.ibm.pc.games.adventure
Article #352541Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
From: hil... steven daniel hilberg
Date: Tue, 21 Apr 1998 00:00
Date: Tue, 21 Apr 1998 00:00
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2158 bytes
agoo...@sympatico.ca (Allan Goodall) writes:
>On Tue, 21 Apr 1998 08:00:38 +1000, in message
><353BC586...@acp.com.au>, Martgen <ami...@acp.com.au> wrote:
>>* What do you do to decrease the chance of this happening? Are there
>>certain strategies, game configuration parameters, chat zones or methods
>>of game hosting you use to minimise the chances of letting 'bad' players
>>into or affecting your games?
>The only way I can see it is for closed games where you let in the people
>you want to play with. This, of course, results in elitist cliques, which
>tends to turn other people off.
On the other hand, I don't mind elitist cliques when they keep out people who
think that a 5 minute game in which this sort of cheese is used is 'fun'. If
I have to be an elitist bastard because I don't play for the 'win at any cost'
strategy, so be it. I like to play games where I have fun.
--
Steve Hilberg <Necromancer> Professional Writer-in-Training
<hil...@students.uiuc.edu> CCSO Site Consultant
If I spoke for CCSO, I would be making
more than five bucks an hour, get it?
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From: hil...@students.uiuc.edu (steven daniel hilberg) Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc) Date: 1998/04/21 Message-ID: <6hidkt$21p$1@vixen.cso.uiuc.edu> X-Deja-AN: 346322241 References: <353BC586.5F43DF23@acp.com.au> <3547b708.7321189@newsserver.rdcs.kodak.com> Organization: University of Illinois at Urbana-Champaign Newsgroups: alt.games.3dfx,alt.games.command-n-conq.red-alert,alt.games.total.annihil,alt.games.ultima-online,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,rec.games.computer.ultima.online,rec.games.computer.quake.playing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit