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Article #351245

Re: Syberia 3 review!

#351245
From: PW
Date: Tue, 20 Jun 2017 21:48
43 lines
3115 bytes
On Fri, 2 Jun 2017 15:54:28 -0600, "rms"
<rsqui...@MOOyossmanMOO.net> wrote:

>
>    Syberia 3
>I played most of the game after patch 1.2 (all-AMD system), so most of the
>performance issues & bugs in other reviews did not affect me.  Using a XB360
>controller, the abrupt camera changes on scene switches were quirky but
>easily adapted to, and I only needed a brief glance at the control diagram
>to understand what was asked of me.
>
>Puzzles consist of finding parts for, and manipulating simple mechanical
>devices, with the 3D addition of having to rotate the camera to locate
>obstructed hotspots.  Hotspots themselves are indicated with white dots
>onscreen, which take some practice to locate.
>
>So how is it?  None of the puzzles are intellectually difficult, nor do
>conversation choices have any effect on gameplay.  Graphics are competent,
>but uninspiring, with small levels and a limited camera that discourages
>sight-seeing.  There's little text to read for background, characters are
>very cliched (especially the 'native' youkols and the villians), the story
>as a whole is overly linear and simplified.
>
>Basically, consolization and a limited budget are much in evidence:  A tepid
>experience with a much-muted wonder and emotional impact of the previous
>titles; not enough to warrant a thumbs down, but not good enough for
>non-diehard fans either.  Syberia 3 didn't quite kill off my interest in
>this series, but it came close :)   With plenty of dangling plot threads,
>and a still-strong mythos, hopefully a Syberia 4 will gather enough funding
>for a higher-quality production!  I'll buy it for sure.
>

I was bumbed to read that PC Gamer gave it a 30 rating.  My wife and I
loved playing the first two.  Oh well.

>Next up:  Day of the Tentacle Remastered!
>
>rms 

Me too!  And Edith Rinch.

-pw
-pw
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From: PW <P...@noemailaddress.com>
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Subject: Re: Syberia 3 review!
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