Article View: comp.sys.ibm.pc.games.adventure
Article #350133Re: Amnesia: The Dark Descent - IMHO
From: Garrett
Date: Fri, 22 Apr 2011 15:37
Date: Fri, 22 Apr 2011 15:37
100 lines
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3876 bytes
On Thu, 21 Apr 2011 21:59:33 -0600, PW <emailaddyinsig@ifIremember.com> wrote: > On Thu, 21 Apr 2011 19:36:34 -0700, Garrett <tecknode@NOSPAM.com> > wrote: > > > > >Amnesia: The Dark Descent > >by Frictional Games > > > >STEAM downloaded, updated version 1.10 (at this time) > > > >NOTE: Version located in "My Documents/Amnesia/Main/hlp.log" > > > >Overall: Very, very good. 4/5 (Garret scale) > >Video also very good. > > > >This is definitely a dark horror game. Amnesia is a adventure/horror > >*survival* game. FPA (First Person Adventure) > > > >I note that there are "trainers" availed, but those I've tried crashed > >the game. YOU DON'T NEED TRAINERS! All you need is a good > >walkthrough to help you at the tough spots. > > > >I used: > > > >"Amnesia: The Dark Descent Walkthrough/Guide" > >By Walter White/Mr_Popadopalis > >http://www.gamefaqs.com/pc/978772-amnesia-the-dark-descent/faqs/60874 > > > >It can be hard to play, especially avoiding the stalking monsters that > >can kill you. > > > >I found escaping the prison block after you get captured (you cannot > >avoid this) extremely hard. It's RUN LIKE HELL; opening doors and > >removing blockage, up around corners and up stairs, all the while > >AVOIDING GETTING KILLED BY A MONSTER FOLLOWING YOU. An invisible > >monster at that. Object, get through the door to the next area. > > > > > > > > > >Why only 4/5? The game-save is cumbersome. > > > >There ONLY 2 ways the game is saved: > > > >1) Between game-areas, when you approach a door and your pointer-icon > >becomes a slightly-open door. The game is auto-saved on the other > >side/area. > > > >2) From the Game Menu using [Save and Exit] option > > > >The Game Menu has both [Exit] (no save) & [Save and Exit]. > > > >So you CAN manually save-game before a dangerous entry, after a > >particularly hard sequence, etc. > > > >BUT it's.... > > > >[Esc] > >Game Menu > >[Save and Exit] > >[Yes/No] confirmation dialog > >Loading screen > >Main Menu > >[Continue] > >[Yes/No] confirmation dialog > >Loading screen > > > >....back in game at saved spot. > > > >Of course, if you are trying to redo something (you goofed), you have > >to REMEMBER to use *[Exit]* and go through the same sequence to return > >to before you goofed. > > > >Like I said, very cumbersome, especially because many saves are > >necessary if you want to survive. > > > >I really like to know why Frictional Games did just have a Quick Save > >key. > > > > > >WORTH PLAYING > > > Thanks. I bought it a few months ago but haven't started it. > > -pw Hope you enjoy it. You may actually find yourself panting after some sections, or even jumping in your chair at a noise in your home (while playing). -- ==== Tecknomage ==== Master Thief Thieves Guild Master (Oblivion)
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!news-in-01.newsfeed.easynews.com!easynews!core-easynews-02!easynews.com!en-nntp-14.dc1.easynews.com.POSTED!not-for-mail From: Garrett <tecknode@NOSPAM.com> Newsgroups: comp.sys.ibm.pc.games.adventure Subject: Re: Amnesia: The Dark Descent - IMHO Organization: Dark Side of the Moon Reply-To: tecknode@NOSPAM.com Message-ID: <k083r69a9ot9qj10f7j3sa0qqif15g6th8@4ax.com> References: <7dq1r6t0pksliuv1gpq87ucjsuvg8u58r6@4ax.com> <88v1r6hvdqvn4glq3mut4nmafjemqdsbud@4ax.com> X-Newsreader: Forte Agent 6.00/32.1186 MIME-Version: 1.0 Lines: 101 X-Complaints-To: abuse@easynews.com X-Complaints-Info: Please be sure to forward a copy of ALL headers otherwise we will be unable to process your complaint properly. Date: Fri, 22 Apr 2011 08:37:30 -0700 Bytes: 3855 X-Original-Bytes: 3781 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit