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Article #350132

Re: Amnesia: The Dark Descent - IMHO

#350132
From: PW
Date: Fri, 22 Apr 2011 03:59
85 lines
3383 bytes
On Thu, 21 Apr 2011 19:36:34 -0700, Garrett <tecknode@NOSPAM.com>
wrote:

>
>Amnesia: The Dark Descent
>by Frictional Games
>
>STEAM downloaded, updated version 1.10 (at this time)
>
>NOTE: Version located in "My Documents/Amnesia/Main/hlp.log"
>
>Overall: Very, very good. 4/5 (Garret scale)
>Video also very good.
>
>This is definitely a dark horror game.  Amnesia is a adventure/horror
>*survival* game. FPA (First Person Adventure)
>
>I note that there are "trainers" availed, but those I've tried crashed
>the game.  YOU DON'T NEED TRAINERS!  All you need is a good
>walkthrough to help you at the tough spots.
>
>I used:
>
>"Amnesia: The Dark Descent Walkthrough/Guide"
>By Walter White/Mr_Popadopalis
>http://www.gamefaqs.com/pc/978772-amnesia-the-dark-descent/faqs/60874
>
>It can be hard to play, especially avoiding the stalking monsters that
>can kill you.
>
>I found escaping the prison block after you get captured (you cannot
>avoid this) extremely hard.  It's RUN LIKE HELL; opening doors and
>removing blockage, up around corners and up stairs, all the while
>AVOIDING GETTING KILLED BY A MONSTER FOLLOWING YOU.  An invisible
>monster at that.  Object, get through the door to the next area.
>
>
>
>
>Why only 4/5?  The game-save is cumbersome.
>
>There ONLY 2 ways the game is saved:
>
>1)  Between game-areas, when you approach a door and your pointer-icon
>becomes a slightly-open door.  The game is auto-saved on the other
>side/area.
>
>2)  From the Game Menu using [Save and Exit] option
>
>The Game Menu has both [Exit] (no save) & [Save and Exit].
>
>So you CAN manually save-game before a dangerous entry, after a
>particularly hard sequence, etc.
>
>BUT it's....
>
>[Esc]
>Game Menu
>[Save and Exit]
>[Yes/No] confirmation dialog
>Loading screen
>Main Menu
>[Continue]
>[Yes/No] confirmation dialog
>Loading screen
>
>....back in game at saved spot.
>
>Of course, if you are trying to redo something (you goofed), you have
>to REMEMBER to use *[Exit]* and go through the same sequence to return
>to before you goofed.
>
>Like I said, very cumbersome, especially because many saves are
>necessary if you want to survive.
>
>I really like to know why Frictional Games did just have a Quick Save
>key.
>
>
>WORTH PLAYING


Thanks.  I bought it a few months ago but haven't started it.  

-pw
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From: PW <emailaddyinsig@ifIremember.com>
Newsgroups: comp.sys.ibm.pc.games.adventure
Subject: Re: Amnesia: The Dark Descent - IMHO
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