Article View: comp.sys.ibm.pc.games.adventure
Article #335460Re: Sherlock Holmes and the Case of the Rose Tattoo
From: pdwMT
Date: Tue, 26 Oct 2004 14:52
Date: Tue, 26 Oct 2004 14:52
58 lines
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3774 bytes
Yes, it is good you diodn't give up or you would have missed a great game. > I haven't gotten around to XP - its very expensive to buy. I don't know if I > need to buy the complete XP or an upgrade since I have Win 98SE. Haven't > gotten to investigating about that yet. Isn't XCP Pro for business and not > so much for home use? It must cost a lot to buy XP then upgrade to XP Pro. XP is what came on my computer when I bought it two years ago. The only reason I have XP Pro now is because the company that I work for went to a digital system and for the software that they needed to put on my computer, I needed XP Pro so they upgraded it for me. Otherwise, I never would have done that. I, actually, saw no difference whatsoever between XP and XP Pro but I'm sure there is something in the inner workings that's different and I figure since the game didn't work before but did after, that is why. I'm not sure about it, though. I wouldn't say its a real difficult game, but > there are a couple of annoying things - there are two timed sequences when > you have to do things in a certain period of time or you die. I am stuck at > one like that right now and doing the same thing over and over is very > tedious. Very > aggravating and I wish no games had them. I can't imagine why game > developers/designers think that game players like that kind of thing. Maybe > some do, but I don't know anyone personally who does. I agree with you about the timed sequences. I don't like them, either. Like you said, maybe someone does but I couldn't imagine it. Maybe they think that putting something like that in an adventure game will make it appeal to a larger audience. I kind of doubt that it really does, though. > Well, like you say, as long as the "use" object hasn't happened very often, > it wouldn't affect your game playing too much. What I liked about the game > was its a long game and Holmes and Watson go to so many different locations, > I found it so interesting to see where they would go next. > I am a a point right now that I think I need to use an object on a specific item and every time I click to use it, the game quits. I have left to do other things and came back to it and it still does it. I hope it's not going to stop the game. I would just hate that. I'm very glad to hear that the game is long. I figured it would be kind of short and not last long. I'm enjoying it too much for it to end any time soon or stop because I can't use an item!! Paula
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsread.com!newsprint.newsread.com!postnews1.google.com!f14g2000cwb.googlegroups.com!not-for-mail From: pdwMT@yahoo.com Newsgroups: comp.sys.ibm.pc.games.adventure Subject: Re: Sherlock Holmes and the Case of the Rose Tattoo Date: 26 Oct 2004 07:52:11 -0700 Organization: http://groups.google.com Lines: 59 Message-ID: <1098802331.288332.8060@f14g2000cwb.googlegroups.com> References: <1098648892.455101.206230@c13g2000cwb.googlegroups.com> <f_WdnVsph67zvOHcRVn-gw@rogers.com> <1098722128.319601.257220@z14g2000cwz.googlegroups.com> <0ZCdnWOOi9AHwuDcRVn-gg@rogers.com> NNTP-Posting-Host: 64.152.220.25 Mime-Version: 1.0 X-Trace: posting.google.com 1098802335 5113 127.0.0.1 (26 Oct 2004 14:52:15 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Tue, 26 Oct 2004 14:52:15 +0000 (UTC) User-Agent: G2/0.2 Complaints-To: groups-abuse@google.com Injection-Info: f14g2000cwb.googlegroups.com; posting-host=64.152.220.25; posting-account=uiOAGw0AAACCUlVBmIphBLy3ywXidnNK Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit