Article View: comp.sys.ibm.pc.games.adventure
Article #321312Re: Help with Traitor's Gate Bug
From: Amethyst
Date: Wed, 26 Mar 2003 00:53
Date: Wed, 26 Mar 2003 00:53
45 lines
3004 bytes
3004 bytes
Jenny100 wrote: > Amethyst wrote: >> >> I gave up with TG. I don't like games with timed sequences and (IIRC) that >> one was just one long timed sequence! No ta, I play adventures for rest and >> relaxation, not to have my reflexes tested! >> >> --� >> Cassandra > > The game didn't test your reflexes so much as your patience. > It gave you plenty of time to spare - provided you knew > exactly what to do. But in order to know what to do you had > to repeatedly save, experiment, discover how to proceed, > load save, complete the proper procedure, save again, > rinse and repeat. This was the only way you could be > assured of not running out of time near the end and having > to replay the whole game if they wanted to complete it > successfully. > I remember reading a post in here from someone who had > completed almost the whole game - and done it without help > from a walkthorugh - but who ran out of time just before > the end of the game. Some reward for completing that > difficult thing on your own. :p I knew what I meant :oP It's not something I would hurry to play again. I have ordered Syberia (on the recommendations of many here) and that should keep me going for a while (if it has the same difficulty level as TLJ I think I'll quite enjoy it). TLJ - despite its rather verbose cutscenes - is well lodged in my top five and it's going to take a real good'un to dislodge it. Cass --� Cassandra Card carrying member of the Fresh Start Club 'The Undead Are People Too!' Reply address is fake. Please send all praise, abuse, insults, bequests of �1million to cassandra (at) craigy34 (dot) freeserve (dot) co (dot) uk. Change the obvious to the obvious. Private requests for assistance will not be acknowledged. Please post all correspondence to the group so that all may benefit. Thank you.
Technical Details
Message-ID:
<b5qtmf$aea$1@newsg2.svr.pol.co.uk>Path:
mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!diablo.theplanet.net!news.theplanet.net!not-for-mailReferences:
<av6s7v83k70m04u3v724e1g1pct7vaus8a@4ax.com> <Xns9347AF52BE730rjnexecpccom@216.168.3.44> <ufiv7v4euhf1ajkuslrirhgtks5f89u4b5@4ax.com> <Xns934994F63Arjnexecpccom@216.168.3.44> <b5q1fp$vc0$1@newsg1.svr.pol.co.uk> <3E80B46C.4000409@nospam.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!diablo.theplanet.net!news.theplanet.net!not-for-mail From: "Amethyst" <amet...@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.adventure Subject: Re: Help with Traitor's Gate Bug Date: Wed, 26 Mar 2003 00:53:47 -0000 Lines: 47 Message-ID: <b5qtmf$aea$1@newsg2.svr.pol.co.uk> References: <av6s7v83k70m04u3v724e1g1pct7vaus8a@4ax.com> <Xns9347AF52BE730rjnexecpccom@216.168.3.44> <ufiv7v4euhf1ajkuslrirhgtks5f89u4b5@4ax.com> <Xns934994F63Arjnexecpccom@216.168.3.44> <b5q1fp$vc0$1@newsg1.svr.pol.co.uk> <3E80B46C.4000409@nospam.com> NNTP-Posting-Host: 81.77.118.5 X-Trace: newsg2.svr.pol.co.uk 1048640015 10698 81.77.118.5 (26 Mar 2003 00:53:35 GMT) NNTP-Posting-Date: 26 Mar 2003 00:53:35 GMT X-Complaints-To: ab...@theplanet.net X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit