Article View: comp.sys.ibm.pc.games.adventure
Article #241RE: QFG1: Graveyard
From: Eugen... Eugen Woiwod
Date: Mon, 03 Jan 1994 09:44
Date: Mon, 03 Jan 1994 09:44
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1276 bytes
> Wayne Hazle writes: > > Msg-ID: <CJ13F...@microsoft.com> > Posted: Mon, 3 Jan 1994 00:45:13 > > Org. : Microsoft Corp. > > In article <1JAN94....@skyfox.usask.ca> simp...@skyfox.usask.ca > wrote: > > [Help with QG1] > > Well, I just finished the game this weekend. I was a FIGHTER with massive > amounts of fighting skill. But when I created my character, I didn't give > him any magic, climbing or lock picking. I really missed not having > climbing > and magic. Should I go back and play the game as a fighter again this time > with better allocation of skills, before I go on to QG3? > > > This week I am going to play QG1 again as a thief & a magic user. > > wah3 Well if your planning to go to QG3, why not try going to QF4? Ttul
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Path: mbox-mo1.pugleaf.net!gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!agate!deep.rsoft.bc.ca!mindlink.bc.ca!a8224 From: Eugen_...@mindlink.bc.ca (Eugen Woiwod) Newsgroups: comp.sys.ibm.pc.games.adventure Subject: RE: QFG1: Graveyard Date: 3 Jan 94 09:44:01 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 28 Distribution: world Message-ID: <35648@mindlink.bc.ca> NNTP-Posting-Host: mindlink.bc.ca MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit