Article View: comp.sys.ibm.pc.games.adventure
Article #240RE: QFG1: Graveyard
From: way... Wayne Hazle
Date: Mon, 03 Jan 1994 00:45
Date: Mon, 03 Jan 1994 00:45
13 lines
1083 bytes
1083 bytes
In article <1JAN94....@skyfox.usask.ca> simp...@skyfox.usask.ca wrote: > [Help with QG1] Well, I just finished the game this weekend. I was a FIGHTER with massive amounts of fighting skill. But when I created my character, I didn't give him any magic, climbing or lock picking. I really missed not having climbing and magic. Should I go back and play the game as a fighter again this time with better allocation of skills, before I go on to QG3? This week I am going to play QG1 again as a thief & a magic user. wah3
Technical Details
Message-ID:
<CJ13FE.A3y@microsoft.com>Path:
mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!europa.eng.gtefsd.com!uunet!microsoft!wingnut!waynehReferences:
<1JAN94.04111453@skyfox.usask.ca> <CIwy1I.41K@microsoft.com>Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.ibm.pc.games.adventure Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!europa.eng.gtefsd.com!uunet!microsoft!wingnut!wayneh From: way...@microsoft.com (Wayne Hazle) Subject: RE: QFG1: Graveyard Message-ID: <CJ13FE.A3y@microsoft.com> Organization: Microsoft Corp. Date: Mon, 3 Jan 1994 00:45:13 GMT Distribution: usa References: <1JAN94.04111453@skyfox.usask.ca> <CIwy1I.41K@microsoft.com> Lines: 13 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit