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Article View: comp.sys.ibm.pc.games.adventure
Article #240

RE: QFG1: Graveyard

#240
From: way... Wayne Hazle
Date: Mon, 03 Jan 1994 00:45
13 lines
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In article <1JAN94....@skyfox.usask.ca> simp...@skyfox.usask.ca wrote:
> [Help with QG1]

Well, I just finished the game this weekend.  I was a FIGHTER with massive 
amounts of fighting skill.  But when I created my character, I didn't give 
him any magic, climbing or lock picking. I really missed not having climbing
and magic.  Should I go back and play the game as a fighter again this time
with better allocation of skills, before I go on to QG3?


This week I am going to play QG1 again as a thief & a magic user.

wah3
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Message-ID: <CJ13FE.A3y@microsoft.com>
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!europa.eng.gtefsd.com!uunet!microsoft!wingnut!wayneh
References: <1JAN94.04111453@skyfox.usask.ca> <CIwy1I.41K@microsoft.com>

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Newsgroups: comp.sys.ibm.pc.games.adventure
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!europa.eng.gtefsd.com!uunet!microsoft!wingnut!wayneh
From: way...@microsoft.com (Wayne Hazle)
Subject: RE: QFG1: Graveyard
Message-ID: <CJ13FE.A3y@microsoft.com>
Organization: Microsoft Corp.
Date: Mon, 3 Jan 1994 00:45:13 GMT
Distribution: usa
References: <1JAN94.04111453@skyfox.usask.ca> <CIwy1I.41K@microsoft.com>
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