Thread View: comp.sys.ibm.pc.games.action
8 messages
8 total messages
Started by Mr Rob
Fri, 14 Apr 2017 23:09
Quake Champions
Author: Mr Rob
Date: Fri, 14 Apr 2017 23:09
Date: Fri, 14 Apr 2017 23:09
7 lines
1208 bytes
1208 bytes
I managed to get in on the closed beta Is anybody in the group interested in playing this when it gets to open beta? -- Rob
Re: Quake Champions
Author: Rin Stowleigh
Date: Sat, 15 Apr 2017 02:32
Date: Sat, 15 Apr 2017 02:32
11 lines
1890 bytes
1890 bytes
On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: > >I managed to get in on the closed beta > >Is anybody in the group interested in playing this when it gets to >open beta? I'm fairly sure I'm end up trying this game, although maybe not until release.
Re: Quake Champions
Author: Spalls Hurgenson
Date: Sat, 15 Apr 2017 13:08
Date: Sat, 15 Apr 2017 13:08
19 lines
2412 bytes
2412 bytes
On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: > >I managed to get in on the closed beta >Is anybody in the group interested in playing this when it gets to >open beta? Argh, I wish they'd stop remaking Quake 3 (because that is essentially what Champions is, even if it is new levels and engine) and remake Quake 1; tighten up the story and gameplay and slap on a new can of paint, sort of like they did with Doom. I mean, I get that there are a lot of people who love Quake 3-style multiplayer, but it's been done and done again over the years. Give the original some lovin', I say! Even Quake 2 got a remake/sequel; I wanna blast me some chainsaw-wielding ogres in high-res, dammit! Is that so wrong?
Re: Quake Champions
Author: Rin Stowleigh
Date: Sat, 15 Apr 2017 13:50
Date: Sat, 15 Apr 2017 13:50
55 lines
4184 bytes
4184 bytes
On Sat, 15 Apr 2017 09:08:54 -0400, Spalls Hurgenson <spallsh...@gmail.com> wrote: >On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob ><noemail...@jsjsaiiowppw.com> wrote: > >> >>I managed to get in on the closed beta > >>Is anybody in the group interested in playing this when it gets to >>open beta? > >Argh, I wish they'd stop remaking Quake 3 (because that is essentially >what Champions is, even if it is new levels and engine) and remake >Quake 1; tighten up the story and gameplay and slap on a new can of >paint, sort of like they did with Doom. > >I mean, I get that there are a lot of people who love Quake 3-style >multiplayer, but it's been done and done again over the years. Give >the original some lovin', I say! Even Quake 2 got a remake/sequel; I >wanna blast me some chainsaw-wielding ogres in high-res, dammit! Is >that so wrong? > Well Quake's real success story was mostly a multiplayer one, anyway. This NG has much less of a focus on multiplayer than single overall, which is not representative of the PC gaming community at large. And, players that are not into a particular judge of a given genre are typically poor judges of games within a genre. Quake Champions will seem no different than Q3 to them; but constrast that with the fact that among the true Quake community, there is growing outrage that Quake Champions is too different and misses the point of the earlier games. Personally I have no dog in this fight, because I think sometimes change is good so I try to go in with an open mind. I enjoyed the hell out of Doom multiplayer last year and look forward to another good online twitch game. Overall, multiplayer is what kept Quake going all those years and evolved into class-based team play and sensationally popular titles like Team Fortress, which is still one of the most played games, daily, on Steam (ten years after release no less!). So, demand around Quake is heavily weighted toward multiplayer. But yes, I agree it would be cool to see a remake of Quake 1. My biggest concern is that it would end up feeling too much like the recent Doom title. Also part of what I liked about Q1 was the quirky and surreal atmosphere that the limits on technology provided at the time. For example, sometimes "blocky" looking graphics force the player to take their mind off visuals and focus on the gameplay. Making the visuals too nice, or even trying to hard to reach for realism actually can distract from the elements of a game that will hold my interest long-term.
Re: Quake Champions
Author: Rin Stowleigh
Date: Tue, 18 Apr 2017 23:10
Date: Tue, 18 Apr 2017 23:10
10 lines
1948 bytes
1948 bytes
On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: > >I managed to get in on the closed beta > >Is anybody in the group interested in playing this when it gets to >open beta? What are your impressions of the closed beta?
Re: Quake Champions
Author: Toby Newman
Date: Wed, 19 Apr 2017 10:55
Date: Wed, 19 Apr 2017 10:55
12 lines
1766 bytes
1766 bytes
On 2017-04-14, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: > > I managed to get in on the closed beta > > Is anybody in the group interested in playing this when it gets to > open beta? I'm on the beta waiting list. -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
Re: Quake Champions
Author: Mr Rob
Date: Mon, 24 Apr 2017 16:54
Date: Mon, 24 Apr 2017 16:54
20 lines
1741 bytes
1741 bytes
On Tue, 18 Apr 2017 19:10:54 -0400, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob ><noemail...@jsjsaiiowppw.com> wrote: > >> >>I managed to get in on the closed beta >> >>Is anybody in the group interested in playing this when it gets to >>open beta? > >What are your impressions of the closed beta? Bearing in mind the NDA, I'm really enjoying it. I wish I'd had more time with it this weekend, but what time I did have to play it was very enjoyable and nostalgic. -- Rob
Re: Quake Champions
Author: Rin Stowleigh
Date: Mon, 24 Apr 2017 22:22
Date: Mon, 24 Apr 2017 22:22
29 lines
2709 bytes
2709 bytes
On Mon, 24 Apr 2017 17:54:31 +0100, Mr Rob <noemail...@jsjsaiiowppw.com> wrote: >On Tue, 18 Apr 2017 19:10:54 -0400, Rin Stowleigh ><rstow...@nevrhadgmail.com> wrote: > >>On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob >><noemail...@jsjsaiiowppw.com> wrote: >> >>> >>>I managed to get in on the closed beta >>> >>>Is anybody in the group interested in playing this when it gets to >>>open beta? >> >>What are your impressions of the closed beta? > > >Bearing in mind the NDA, I'm really enjoying it. I wish I'd had more >time with it this weekend, but what time I did have to play it was >very enjoyable and nostalgic. Good to hear the nostalgic vibe is there. They say visuospatial challenges like 3d shooters, especially twitch ones, are one of the best ways to fend of the aging process. So, I'm expecting this game to pull me into a time warp, returning me to all of my attributes from 20 years ago, complete with all my old bad habits and misgivings. Hmm, my current girlfriend is not going to like that... at all.
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads