Article View: comp.sys.ibm.pc.games.action
Article #697700Re: Quake Champions
From: Rin Stowleigh
Date: Sat, 15 Apr 2017 13:50
Date: Sat, 15 Apr 2017 13:50
55 lines
4184 bytes
4184 bytes
On Sat, 15 Apr 2017 09:08:54 -0400, Spalls Hurgenson <spallsh...@gmail.com> wrote: >On Sat, 15 Apr 2017 00:09:27 +0100, Mr Rob ><noemail...@jsjsaiiowppw.com> wrote: > >> >>I managed to get in on the closed beta > >>Is anybody in the group interested in playing this when it gets to >>open beta? > >Argh, I wish they'd stop remaking Quake 3 (because that is essentially >what Champions is, even if it is new levels and engine) and remake >Quake 1; tighten up the story and gameplay and slap on a new can of >paint, sort of like they did with Doom. > >I mean, I get that there are a lot of people who love Quake 3-style >multiplayer, but it's been done and done again over the years. Give >the original some lovin', I say! Even Quake 2 got a remake/sequel; I >wanna blast me some chainsaw-wielding ogres in high-res, dammit! Is >that so wrong? > Well Quake's real success story was mostly a multiplayer one, anyway. This NG has much less of a focus on multiplayer than single overall, which is not representative of the PC gaming community at large. And, players that are not into a particular judge of a given genre are typically poor judges of games within a genre. Quake Champions will seem no different than Q3 to them; but constrast that with the fact that among the true Quake community, there is growing outrage that Quake Champions is too different and misses the point of the earlier games. Personally I have no dog in this fight, because I think sometimes change is good so I try to go in with an open mind. I enjoyed the hell out of Doom multiplayer last year and look forward to another good online twitch game. Overall, multiplayer is what kept Quake going all those years and evolved into class-based team play and sensationally popular titles like Team Fortress, which is still one of the most played games, daily, on Steam (ten years after release no less!). So, demand around Quake is heavily weighted toward multiplayer. But yes, I agree it would be cool to see a remake of Quake 1. My biggest concern is that it would end up feeling too much like the recent Doom title. Also part of what I liked about Q1 was the quirky and surreal atmosphere that the limits on technology provided at the time. For example, sometimes "blocky" looking graphics force the player to take their mind off visuals and focus on the gameplay. Making the visuals too nice, or even trying to hard to reach for realism actually can distract from the elements of a game that will hold my interest long-term.
Technical Details
Message-ID:
<ji84fchf8m9dqf7lvsktp89dg8htek902t@4ax.com>Path:
mbox-mo1.pugleaf.net!g66ni1092itc.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mailReferences:
<ejl2fc500egv3pg7giuauttlmpmm3sbcld@4ax.com> <0k64fc1eh5c5vju4j0nii45hl7ga74q8ji@4ax.com>Show Full Headers
Complete Article Headers
X-Received: by 10.157.19.77 with SMTP id q13mr1132666otq.111.1492264228580; Sat, 15 Apr 2017 06:50:28 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.56.220 with SMTP id k28ls6714085ote.7.gmail; Sat, 15 Apr 2017 06:50:28 -0700 (PDT) X-Received: by 10.157.41.220 with SMTP id g28mr1148796otd.124.1492264228085; Sat, 15 Apr 2017 06:50:28 -0700 (PDT) Path: mbox-mo1.pugleaf.net!g66ni1092itc.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!buffer1.nntp.dca1.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sat, 15 Apr 2017 08:50:23 -0500 From: Rin Stowleigh <rstow...@nevrhadgmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Quake Champions Date: Sat, 15 Apr 2017 09:50:25 -0400 Message-ID: <ji84fchf8m9dqf7lvsktp89dg8htek902t@4ax.com> References: <ejl2fc500egv3pg7giuauttlmpmm3sbcld@4ax.com> <0k64fc1eh5c5vju4j0nii45hl7ga74q8ji@4ax.com> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 55 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-xymnyriQGpfDkXHyYgeoEKi9Jn8OeqgUNTlfwZ6/+CjJKrtAx9u5BH6Cpiu+t98pHFk51ygEPX3sfkg!QvTBsy4sPSHZnGKG624zNBGze9cN+27sqHl61aIo+4bwXFjVXWahYwydkJ+HBjSAy6DoJfs= X-Complaints-To: ab...@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3733 X-Original-Bytes: 3671 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit