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3 messages
3 total messages Started by dam... Damion Thomas Searls Sun, 10 Sep 1995 00:00
help Mechwarrior 2 custom config
#5343
Author: dam... Damion Thomas Searls
Date: Sun, 10 Sep 1995 00:00
13 lines
934 bytes
I just got Mech 2 for the IBM, and partially due to the influence of 
my playing of Doom and Descent, I really do not like the default config,
and I would like to make a lot of drastic changes to the mapping of controls 
to the keys.  However, when I tried to make these changes, I noticed 
that there were many keys that I could not select for mapping controls to.
Does anyone know why this is?  Is there anything I can do (short of 
buying rudder pedals and the like) in order to get more freedon in my 
configs?
Thanks,
Damion
dam...@wam.umd.edu

 
Re: help Mechwarrior 2 custom config
#5344
Author: acts... ACTSEARCH
Date: Sun, 10 Sep 1995 00:00
8 lines
890 bytes
When customizing a control for a keyboard operation, click on keyboard on
the upper left hand corner of the screen. This will bring up a list of
available keyboard keys on the bottom right. Available keys show up in
white, unavailable keys in grey. Since there are more keys than can be
displayed, there are scrolling arrows provided for you to browse through
the keys on the keyboard.

ACTSEARCH
Re: help Mechwarrior 2 custom config
#5345
Author: dam... Damion Thomas Searls
Date: Mon, 11 Sep 1995 00:00
26 lines
1723 bytes
ACTSEARCH (acts...@aol.com) wrote:
: When customizing a control for a keyboard operation, click on keyboard on
: the upper left hand corner of the screen. This will bring up a list of
: available keyboard keys on the bottom right. Available keys show up in
: white, unavailable keys in grey. Since there are more keys than can be
: displayed, there are scrolling arrows provided for you to browse through
: the keys on the keyboard.

: ACTSEARCH

I'm sorry, I did'ent do a very good job of posing my question in my 
origional post.  
I have done all that stuff that is described above, and
basically, what I am wondering about is why is it that only certain keys
are available to be chosen for assigning game functions to.  (In other 
words I have noticed to my dismay that in the list on the right hand side
giving available keys, all too many are in grey and thus cannot be chosen.)
I want to make some very large changes to the general organization
of the Mech controls, and the abbreviated list of pickable keys prevents
me from doing so.
So, it is a relatively trivial point, but still why is it that only certain
keys can be chosen, and is there a possible way to lift this limitation?

Thanks for the help,
Damion
dam...@wam.umd.edu
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