Thread View: comp.sys.ibm.pc.games.action
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3 total messages
Started by dw... Bryce J. Jones
Thu, 24 Aug 1995 00:00
Re: [MW2] Thoughts after a few days of play...
Author: dw... Bryce J. Jones
Date: Thu, 24 Aug 1995 00:00
Date: Thu, 24 Aug 1995 00:00
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In the Battletech board game, for clan technology, there are no minimum ranges for any lasers or any PPCs. I believe that "going-through -the-enemy" is a bug in the programming. If you are at point-blank, you can usually hit by aiming a bit higher than normal, I believe. The Lord Leto II. God Emperor of Arrakis. -- Bryce Jones Internet Address: BU27%NEMO...@ACADEMIC.NEMOSTATE.EDU Bitnet: BU27@NEMOMUS
Re: [MW2] Thoughts after a few days of play...
Author: rez...
Date: Thu, 24 Aug 1995 00:00
Date: Thu, 24 Aug 1995 00:00
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In article <41gvvt$4...@usenet.INS.CWRU.Edu> dw...@cleveland.Freenet.Edu (Bryce J. Jones) writes: > >In the Battletech board game, for clan technology, there are no >minimum ranges for any lasers or any PPCs. I believe that "going-through >-the-enemy" is a bug in the programming. If you are at point-blank, >you can usually hit by aiming a bit higher than normal, I believe. > >The Lord Leto II. God Emperor of Arrakis. >-- >Bryce Jones >Internet Address: BU27%NEMO...@ACADEMIC.NEMOSTATE.EDU >Bitnet: BU27@NEMOMUS I have also noticed a problem that when i have medium pulse lasers and i hold down the trigger (autofire) that every other hit doesn't make do any damage (when pulsing). Is this cause im just not seeing any explosions becuase of the previous hit, or is it really not doing any damage? that would really piss me off, cause then whats the point of having pulse lasers? (this happened both against mechs and buildings) btw..think this happened with other pulse lasers too -- crysmon, who really really REALLY wants too see flamers added in the tech update :)
Re: [MW2] Thoughts after a few days of play...
Author: k... Kevin Aw
Date: Thu, 24 Aug 1995 00:00
Date: Thu, 24 Aug 1995 00:00
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>I have also noticed a problem that when i have medium pulse lasers and i >hold down the trigger (autofire) that every other hit doesn't make do any >damage (when pulsing). Is this cause im just not seeing any explosions >becuase of the previous hit, or is it really not doing any damage? that >would really piss me off, cause then whats the point of having pulse lasers? >(this happened both against mechs and buildings) Yah.. I've seen that happen. First salvo, it hits, then the next, it misses. Then it hits again. Has anyone notice that the ER mediums (not sure if smalls do this) refire like pulse lasers do? And shouldn't pulse lasers really pulse alot faster, closer to machine gun? ---------------------- "Watch your six buddy, you've got a Mad Dog on you!" <k...@unixg.ubc.ca>, <a4...@ugrad.cs.ubc.ca>
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