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3 messages
3 total messages Started by dw... Bryce J. Jones Thu, 24 Aug 1995 00:00
Re: [MW2] Thoughts after a few days of play...
#4729
Author: dw... Bryce J. Jones
Date: Thu, 24 Aug 1995 00:00
11 lines
889 bytes
In the Battletech board game, for clan technology, there are no
minimum ranges for any lasers or any PPCs.  I believe that "going-through
-the-enemy" is a bug in the programming.  If you are at point-blank,
you can usually hit by aiming a bit higher than normal, I believe.

The Lord Leto II.  God Emperor of Arrakis.
-- 
Bryce Jones
Internet Address: BU27%NEMO...@ACADEMIC.NEMOSTATE.EDU
Bitnet:  BU27@NEMOMUS
Re: [MW2] Thoughts after a few days of play...
#4730
Author: rez...
Date: Thu, 24 Aug 1995 00:00
26 lines
1642 bytes
In article <41gvvt$4...@usenet.INS.CWRU.Edu> dw...@cleveland.Freenet.Edu (Bryce J. Jones) writes:
>
>In the Battletech board game, for clan technology, there are no
>minimum ranges for any lasers or any PPCs.  I believe that "going-through
>-the-enemy" is a bug in the programming.  If you are at point-blank,
>you can usually hit by aiming a bit higher than normal, I believe.
>
>The Lord Leto II.  God Emperor of Arrakis.
>-- 
>Bryce Jones
>Internet Address: BU27%NEMO...@ACADEMIC.NEMOSTATE.EDU
>Bitnet:  BU27@NEMOMUS

I have also noticed a problem that when i have medium pulse lasers and i 
hold down the trigger (autofire) that every other hit doesn't make do any 
damage (when pulsing).  Is this cause im just not seeing any explosions 
becuase of the previous hit, or is it really not doing any damage?  that 
would really piss me off, cause then whats the point of having pulse lasers?
(this happened both against mechs and buildings)

btw..think this happened with other pulse lasers too


--
crysmon, who really really REALLY wants too see flamers added in the tech 
update :)
Re: [MW2] Thoughts after a few days of play...
#4732
Author: k... Kevin Aw
Date: Thu, 24 Aug 1995 00:00
17 lines
1344 bytes
>I have also noticed a problem that when i have medium pulse lasers and i 
>hold down the trigger (autofire) that every other hit doesn't make do any 
>damage (when pulsing).  Is this cause im just not seeing any explosions 
>becuase of the previous hit, or is it really not doing any damage?  that 
>would really piss me off, cause then whats the point of having pulse lasers?
>(this happened both against mechs and buildings)

  Yah.. I've seen that happen.  First salvo, it hits, then the next, it misses.
Then it hits again.  

  Has anyone notice that the ER mediums (not sure if smalls do this) refire
like pulse lasers do?  And shouldn't pulse lasers really pulse alot faster,
closer to machine gun?

----------------------
"Watch your six buddy, you've got a Mad Dog on you!"
<k...@unixg.ubc.ca>, <a4...@ugrad.cs.ubc.ca>
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