Article View: comp.sys.ibm.pc.games.action
Article #290659Re: Top Ten Games which take eternity to make
From: Alan Wasserman
Date: Tue, 19 Oct 1999 00:00
Date: Tue, 19 Oct 1999 00:00
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Grimfarrow <rpha...@calpoly.edu> wrote in message news:380C178F.AC402134@calpoly.edu... > I like doing these, dunno why ;) <snip> > 3. Flanker 2.0 > I can't even remember when the first one came out! > All I remembered was that it was so old, it didn't even > have rudimentary shadings like Gouraud! Well, it's > 1999, guys. The projected release date of Early 98 > is way past already. Actually Flanker went gold on 10/4 and should be in stores in about a week. As for the original release date, I thought it was supposed to be late 98 (read just in time for Xmas), so while it's a year late there were reasons for example; an overly ambitious production/release schedule (good intentions, but....), the developer is in Russia which combined with language issues, communication issues (finding common times to meet/talk via teleconferencing), hardware needing to catch up to the game, and of course taking the time to get it right. > > 4. Reach for the Stars II > It's now being distributed by SSI. But wasn't it Microsoft > before? Anyhow, I thought it as supposed to be out > early 98? The '98 date came from Microsoft. Once SSI picked up the rights to publish the game from Microsoft, the date was immediately pushed out to late '99. But given the fact that there were some differences in editorial (expected when a game switches publishers), additional time is needed/being taken to make the game right, so it's been pushed out to Q1 2000. > 7. Wizardry 8 > It was tentatively scheduled for Summer 98. Now it > is tentatively scheduled for....nothing. In other words, > some time in way 2000. By product of major business problems on Sirtechs publishing portion of the business. I'm sure the date will become much more firm once a publishing deal is final. Alan Wasserman
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From: "Alan Wasserman" <al...@angel.com> Subject: Re: Top Ten Games which take eternity to make Date: 1999/10/19 Message-ID: <7uj27j$1kq$1@hops.adnc.com> X-Deja-AN: 538233690 References: <380C178F.AC402134@calpoly.edu> Organization: American Digital Network X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit