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Article #290660

Re: Top Ten Games which take eternity to make

#290660
From: Grimfarrow
Date: Tue, 19 Oct 1999 00:00
56 lines
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Alan Wasserman wrote:

> Grimfarrow <rpha...@calpoly.edu> wrote in message
> news:380C178F.AC402134@calpoly.edu...
> > I like doing these, dunno why ;)
>
> <snip>
> > 3.  Flanker 2.0
> Actually Flanker went gold on 10/4 and should be in stores in about a week.
> As for the original release date, I thought it was supposed to be late 98
> (read just in time for Xmas), so while it's a year late there were reasons
> for example; an overly ambitious production/release schedule (good
> intentions, but....), the developer is in Russia which combined with
> language issues, communication issues (finding common times to meet/talk via
> teleconferencing), hardware needing to catch up to the game, and of course
> taking the time to get it right.

I actually did not know it just went gold, but it STILL
took a longggg time to make the dang game, nearly equal to
European Air War.

> > 4.  Reach for the Stars II
> > It's now being distributed by SSI.  But wasn't it Microsoft
> > before?  Anyhow, I thought it as supposed to be out
> > early 98?
>
> The '98 date came from Microsoft.  Once SSI picked up the rights to publish
> the game from Microsoft, the date was immediately pushed out to late '99.
> But given the fact that there were some differences in editorial (expected
> when a game switches publishers), additional time is needed/being taken to
> make the game right, so it's been pushed out to Q1 2000.

But it *was* originally due early 98,right?
So it's STILL late, regardless of the change in publishing.

> > 7.  Wizardry 8
> > It was tentatively scheduled for Summer 98.  Now it
> > is tentatively scheduled for....nothing.  In other words,
> > some time in way 2000.
>
> By product of major business problems on Sirtechs publishing portion of the
> business.  I'm sure the date will become much more firm once a publishing
> deal is final.

I am well aware of the closure of Sir-Tech.  However, the game was
supposedly due by Summer 98, when Sir-Tech was still very
alive and well.  I am really looking forward to this title, if and
when SirTech Canada can find a publisher.

Grimfarrow

>

> Alan Wasserman
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From: Grimfarrow <rpha...@calpoly.edu>
Subject: Re: Top Ten Games which take eternity to make
Date: 1999/10/19
Message-ID: <380D585C.EDD0765C@calpoly.edu>
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