🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.action
Article #3843

Re: [MW2] Chances of seeing this fixed/added ?

#3843
From: b... Barry Hales
Date: Wed, 09 Aug 1995 00:00
31 lines
1549 bytes
In article <401vck$g...@northwind.franken.de>, m...@northwind.franken.de says...
>
>First of all a big hello and "well done - awsome job" to the MW2 crew at
>activision.

Oh yes!  Awesome!

>Still there are a few things that could still improve Mechwarrior 2 if they
>were fixed/modified:
>
>1. Besides the auto-centering torso-control implemented

#1 need, definately.

>3. Please change the way the PPC looks when fired.
>4. Some smoke trails for the LRM's would have been really nice.
>5. The explosions look really great, but I think there should be smoke rising
>   from the 'Mech when it has lost an arm

Good ideas, just make sure they are toggleable (sp?) for slower machines.

>6. Why do 'Mechs explode when they get all legs shot of ? Just let the torso
>   fall to the ground.
>7. PLEASE implement falling down!

#2 need.  Why the heck was this not implemented?  Seeing a mech standing w/ one 
leg is pretty silly.

Just some ideas to make a great game even better!
Barry
b...@nando.net
Technical Details
Message-ID: <40bi7o$5v6@parsifal.nando.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <401vck$gc@northwind.franken.de>

Show Full Headers
Complete Article Headers
From: b...@nando.net (Barry Hales)
Subject: Re: [MW2] Chances of seeing this fixed/added ?
Date: 1995/08/09
Message-ID: <40bi7o$5v6@parsifal.nando.net>
X-Deja-AN: 107795979
references: <401vck$gc@northwind.franken.de>
organization: News & Observer Public Access
reply-to: b...@nando.net
newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic,alt.mechwarrior2,alt.games.mechwarrior2
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit