Article View: comp.sys.ibm.pc.games.action
Article #3842Re: Quake, WOW!
From: Nick Vargish
Date: Mon, 07 Aug 1995 00:00
Date: Mon, 07 Aug 1995 00:00
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arn...@arnulf.dialup.fu-berlin.de (& Guenther) writes: >Origin should license the Quake engine and make an CRPG out >of it. Just dreaming... Don't give up hope. Given iD's selective and probably quite lucrative (my guess, okay? :^) licensing of the DOOM! engine, they'll probably license out Quake too. I'm not sure just how codeable it will be, but if it's really flexible, you'll probably see some 'net RPG servers about, oh, four days after we get our grubby paws on it... Nick p.s. I saw the Quake code fragment, it looks like those iD guys spend too much time doing C++. Lisp would be the way to go! -- +------------------------------------+ | Nick Vargish, BBN Planet (SURAnet) | Adrian's dead -- it's every man | var...@sura.net 301/489-8134 | for himself. | http://www.sura.net/~vargish | [Liquid Sky]
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From: Nick Vargish <var...@sura.net> Subject: Re: Quake, WOW! Date: 1995/08/07 Message-ID: <vargish.807839723@tanelorn.sura.net> X-Deja-AN: 107679469 references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> organization: SURAnet reply-to: var...@sura.net newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg originator: var...@tanelorn.sura.net MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit