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Article View: comp.sys.ibm.pc.games.action
Article #2352

Re: OS/2 vs Win'95(or '96)

#2352
From: iyo... Ian Young
Date: Sat, 22 Jul 1995 00:00
32 lines
1943 bytes
Jody Cooper (jco...@socketis.net) wrote:
> In article <DC3Fq...@undergrad.math.uwaterloo.ca>,
>    rjva...@cantor.math.uwaterloo.ca (Rob Vanden Heuvel) wrote:

> >Yet Microsoft has achieved compatibility which, by all reports on this 
> >newsgroup at least, are no better than OS/2s.  Now seeing that OS/2 is
> >a fully 32-bit OS, please explain to me again why it was so necessary for
> >Win95 to use so much 16-bit code?  Hmmm?

> Two words:  Backwards Compatibility.

Um... I thought we'd already established that the incompatible list for 
OS/2's windows support is no longer than the incompatible list for Win95

I think the real reason is : "Because otherwise we'd might as well sell 
WindowsNT."

which is what we're hearing now anyway.





> -------------------------------------------------------------------------
> Jody Cooper                                  EMail:  jco...@socketis.net
> ToastWare, Inc.

--
Ian G. Bull Young               |"sometimes, even music cannot 
iyo...@alpha.wright.edu         |substitute for tears" -Paul Simon
"The guy who tries to be funny, |"The Way is empty, yet 
but everbody laughs at"         |use will not drain it.  -Lao Tzu
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From: iyo...@alpha.wright.edu (Ian Young)
Subject: Re: OS/2 vs Win'95(or '96)
Date: 1995/07/22
Message-ID: <3us9re$ano@alpha.wright.edu>
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