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Article #7306

Re: Help - in C&C

#7306
From: chi... Chia Teck Poh
Date: Sun, 24 Sep 1995 00:00
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On Sun, 24 Sep 1995 19:34:40, won...@singnet.com.sg wrote:

>In article <443a4h$o...@merlion.singnet.com.sg> ran...@merlion.singnet.com.sg (Michael Tan Yew Keong) writes:
>>From: ran...@merlion.singnet.com.sg (Michael Tan Yew Keong)
>>Subject: Help - in C&C
>>Date: Sun, 24 Sep 1995 09:57:07 GMT
>
>>Does anybody have any strategy on how to handle the part where you get
>>this macho commando which can have a one-shot one kill ratio?
>  Cool rite?

I'm stuck at this level too.

>>Only thing he can't kill are vehicles, which kill him real quick!
>  SO run from it! Do not hesitate to use the heliborne transport
>  many times. Operation is 'inflitration', stealth is word.

You can't run that fast nor can you get that heli to pick you up fast
enuff.


>>What I need to know is how to blow up those SAMs without taking
>>damage. Then I need to know how to handle those trucks who disturb my
>>commando.
>  Bomb and run!

After bombing the sam site, a guard or 2 will appear and no matter how
you run, you'll still take some damage. And the commando can't afford
to take damage.

As for playing the NODs, I'm stuck at the level where the split-up
assault force must penetrate the GTI base and recover a nuclear
device. There's just too many enemy medium tanks who have a nasty
habit of squashing my bazooka men.

I'm always running on empty by the time I reach the enemy base.
Is there a way I can get my 2 forces together to better project
firepower?

Anybody out there who'd finished these 2 levels?
Help!
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From: chi...@singnet.com.sg (Chia Teck Poh)
Subject: Re: Help - in C&C
Date: 1995/09/24
Message-ID: <443p7i$bab@merlion.singnet.com.sg>
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