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Article #707425Re: Bungie doubling its staff for Halo 3
From: xTenn
Date: Thu, 10 Mar 2005 17:05
Date: Thu, 10 Mar 2005 17:05
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"NEXT BOX" <nex...@xbox2.net> wrote in message news:CZ-dnQnfPdPlZbbfRVn-3A@comcast.com... > > "Making a game is getting to be more and more like making a movie," said > Allard. "You need to hire more artists, more animators and more > musicians." > And yet we have so many expensive rushed sequel movies out there that failed to capture the spark of the original, killing off what could have been an ongiong masterpiece. Sometimes you have to step back and let the original artistic light shine instead of the management deciding to truck in the industrial strength floodlights... 9 women cannot make a baby in a month. (I'll stop here before spouting something too akin to Mythical Man Month ramblings).
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From: "xTenn" <xTennRe...@tds.net> References: <CZ-dnQnfPdPlZbbfRVn-3A@comcast.com> Subject: Re: Bungie doubling its staff for Halo 3 Date: Thu, 10 Mar 2005 12:05:45 -0500 Lines: 22 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <uxBJnNZJFHA.1176@TK2MSFTNGP12.phx.gbl> Newsgroups: alt.games.halo,alt.games.video.xbox,alt.video.games.xbox,alt.xbox.discussion,comp.sys.ibm.pc.games.action,microsoft.public.xbox,microsoft.public.xbox.games,microsoft.public.xbox.halo,microsoft.public.xbox.live,uk.games.video.xbox NNTP-Posting-Host: adsl-6-26-231.tys.bellsouth.net 65.6.26.231 Path: mbox-mo1.pugleaf.net!g2news1.google.com!news4.google.com!newshub.sdsu.edu!msrtrans!TK2MSFTNGP08.phx.gbl!TK2MSFTNGP12.phx.gbl MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit