Article View: comp.sys.ibm.pc.games.action
Article #698101Re: Mid-Month Ramble - July 2017
From: rri... Ross Ridge
Date: Mon, 24 Jul 2017 19:13
Date: Mon, 24 Jul 2017 19:13
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3685 bytes
Ross Ridge wrote: >More likely though is this is just going to be further evidence supporting >something I've long suspected to be true: the games industry as a whole >destroys more wealth than it creates. Zaghadka <zagh...@hotmail.com> wrote: >Well, they're always reinvesting profits into the next new shiny, and >eventually the next new shiny will fail, it is speculation after all, so >the money gets thrown into the fire at some point. If it were all just companies like that in the game industry then I might be inclined to believe that the industry is (somehow) a net creator of wealth. It's all the wannabe game development companies making games that will never make a profit that has me thinking that wealth is being destroyed overall. In particular all the VR games on Steam are pursuing an extreamly small slice of the pie. According to the Steam Hardware Survey only about 0.38% of users have a VR headset. More people are using MacOS (2.95%), Linux (0.72%) and Windows XP (0.76%). More people have 1024x768 monitors (1.27%) and 33.6 Kbps modems (1.64%). These aren't games that can get away with cheap 2D pixel art either, so they're not cheapest of games to make. It's hard to see how any VR game can be making any money, whether professionally produced or some cheap shovelware that somehow manages to go viral. Maybe the PlayStation VR (with over 1 million sold) is allowing a few of the most successful VR games to make a profit, but otherwise VR just seems to be a dark hole people are throwing their money into. >We frequently criticize the games industry for being too conservative and >not embracing innovation in gameplay and game concepts. The antidote to >what you're describing is more conservatism in that arena. Well, the benefit to all these wannabe game developers is that you do get a lot more variety. If you want different than you can find all sort of different from small indie developers. Of course it's really hard to tell the good from the bad. Sometimes a good game will get noticed and become popular, but there must be lots of good indie games not getting any attention. Even only 1% of all indie games spewing out on Steam these days qualify as good, that's still one every week or two. -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
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X-Received: by 10.129.173.72 with SMTP id l8mr11163166ywk.78.1500923601822; Mon, 24 Jul 2017 12:13:21 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.36.36.23 with SMTP id f23ls2236030ita.2.gmail; Mon, 24 Jul 2017 12:13:20 -0700 (PDT) X-Received: by 10.107.29.146 with SMTP id d140mr3652196iod.43.1500923600642; Mon, 24 Jul 2017 12:13:20 -0700 (PDT) MIME-Version: 1.0 Path: mbox-mo1.pugleaf.net!f71ni3903itc.0!nntp.google.com!news.glorb.com!aioe.org!.POSTED!not-for-mail From: rri...@csclub.uwaterloo.ca (Ross Ridge) Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Mid-Month Ramble - July 2017 Date: Mon, 24 Jul 2017 19:13:17 +0000 (UTC) Organization: Aioe.org NNTP Server Lines: 45 Message-ID: <ol5gsd$s53$1@gioia.aioe.org> References: <oi2omchghi60us39dg5j7qss82nvir64vi@4ax.com> <oktsv4$bqm$1@dont-email.me> <ol3b58$19uj$1@gioia.aioe.org> <u6tbncdo8di3idssr7uaod68j1f90naapb@4ax.com> NNTP-Posting-Host: 8y4yU3sPbO3CSDDtylvnmg.user.gioia.aioe.org X-Complaints-To: ab...@aioe.org X-Notice: Filtered by postfilter v. 0.8.2 Originator: rri...@csclub.uwaterloo.ca (Ross Ridge) X-Newsreader: trn 4.0-test77 (Sep 1, 2010) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit