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Article #698087Re: Mid-Month Ramble - July 2017
From: Xocyll
Date: Tue, 18 Jul 2017 11:42
Date: Tue, 18 Jul 2017 11:42
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5615 bytes
Spalls Hurgenson <spallsh...@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: <snip> >In many ways, the limitations of the older technologies inspired >developers to new heights. Unfortunately, a lot of indie developers >just assume that if they utilize retro-graphics, they will recapture >that same magic without understanding it was more than just using >320x240 art that made those games great. What they forget was that those games in their day weren't minimalist retro games, they were the State of the Art, often pushing the limits of what was possible. It just wasn't possible to do better graphics back then so they had to push in other areas. >In some ways I regret the amazing advances in graphics over the past >twenty years; the focus on pixel-density, huge numbers of polygons, >high-res textures, real-time lighting, etc. seemed like such a >distraction from proper artistry, world-building and focus on >gameplay. It's only in the last four or five years - as GPU tech >finally seems to be plateauing - that developers are starting to focus >on these basics again rather than chasing framerates and the latest >technical buzzwords. While it had it's issues from the generated terrain, Daggerfall had so many other things that games like Skyrim are sorely lacking. Skyrim *looked* much better, but in pretty much every other regard is so much less. Gimped item creator No spell creator Default spells a *tiny* amount on the previous games - seriously, freezing northern waters and they don't have a water walking spell available? No stats/skill like in the earlier games No letters of credit but back to the old "gold weighs nothing" nonsense Ownership of a house or two IF and only if you'd done favors for the locals vs there's houses for sale that you can buy from the bank if you have the cash. No ship ownership despite being on the coast. And of course Skyrim also had a tiny map and the bane of all such small map games, invisible walls to stop you going out. Multiple ways of doing things (thieves pick locks, mages use a spell and warrior types smash open locks and doors) vs Skyrim's "everybody knows how to pick locks" and chests and doors are utterly immune to damage. Now if someone could come up with some better procedural generation algorithms to generate a _country_ sized county that wasn't flat nor boring, then maybe we could get back to having all those other features back and good graphics too. Instead they're probably going to keep focusing on graphics and trying to make decent VR/3D stuff while the games get as shallow as a puddle. And they'll sell since the current generation of gamers never experienced the oceans of depth older games had and are used to puddles. They can't miss what they've never had and they've been trained to expect games they can rush through and never play again (those that even play at all instead of watching someone else play via a video. I really don't understand the attraction in that.) They don't expect depth or replay value or a radically different experience with a different class, they expect everything to be balanced and equal because they also expect it to be online and have pvp and thus all classes have to be equal. With them being the majority of gamers (if not now, they will be as older gamers stop playing and/or die off) there's not much incentive for the beancounters to focus on anything but shallow generic utterly forgettable RPGs and online arenas, since their audience expects that and will buy it as long as the graphics are amazing and they're told it's trendy via some social media campaign. Xocyll -- I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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X-Received: by 10.129.152.193 with SMTP id p184mr721024ywg.152.1500378117179; Tue, 18 Jul 2017 04:41:57 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.36.101.129 with SMTP id u123ls2143791itb.2.gmail; Tue, 18 Jul 2017 04:41:55 -0700 (PDT) X-Received: by 10.36.202.71 with SMTP id k68mr1183517itg.24.1500378115971; Tue, 18 Jul 2017 04:41:55 -0700 (PDT) Path: mbox-mo1.pugleaf.net!i9ni4937qti.0!nntp.google.com!peer01.iad!feed-me.highwinds-media.com!peer01.fr7!futter-mich.highwinds-media.com!news.highwinds-media.com!ecngs!feeder2.ecngs.de!feeder.erje.net!2.eu.feeder.erje.net!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xoc...@gmx.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Mid-Month Ramble - July 2017 Date: Tue, 18 Jul 2017 07:42:22 -0400 Organization: A noiseless patient Spider Lines: 82 Message-ID: <q3rrmcp07ugf1olat8dcd2pl8dscupgp8u@4ax.com> References: <oi2omchghi60us39dg5j7qss82nvir64vi@4ax.com> <slrnompbua.6b8.google@asktoby.eternal-september.org> <m5fpmct08k8ufm5pkmvq6jeqdqf6ui7mtq@4ax.com> Mime-Version: 1.0 Injection-Info: mx02.eternal-september.org; posting-host="047444119c185fca364c0494b04150f3"; logging-data="14515"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX18CdC5m+/xHoYgIuNERWGTn" X-Newsreader: Forte Agent 2.0/32.640 Cancel-Lock: sha1:rD8WiUlqFIV5W3FVuKDLSmycLQI= X-Received-Body-CRC: 3536206041 X-Received-Bytes: 5149 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit