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Article #698064

Re: What Have You Been Playing... IN JUNE 2017?

#698064
From: Xocyll
Date: Sun, 09 Jul 2017 11:17
37 lines
3303 bytes
Mike S. <Mik...@nowhere.com> looked up from reading the entrails of the
porn spammer to utter  "The Augury is good, the signs say:

>On Thu, 6 Jul 2017 17:34:12 +0000 (UTC), rri...@csclub.uwaterloo.ca
>(Ross Ridge) wrote:
>
>>Yah, that's the one big problem with going back the older dungeon crawlers
>>like Might and Magic I, no automap.  If I were replaying it today, I'd
>>probably just cheat and use maps from the Internet.  (Even back in the
>>day after I completely mapped out a level in the Bard's Tale games I'd
>>use a program I wrote to print out a map of the level generated from
>>game's data files.)
>
>In my experience, automaps in old RPGs, especially really old RPGs,
>are very basic. Too basic for my tastes. I'm looking at you Gold Box
>games! I rarely used them and opted to just draw them out myself on
>graph paper.
>
>These days however, I map out games that require it with software. The
>software I use even has built in support for some games so you can see
>your character moving on the map as you move around in-game. Cool
>feature.
>
>With that said, some games automaps were better then anything I could
>do by hand so I used the in-game automap instead in those games. Anvil
>of Dawn, Lands of Lore and Ultima Underworld 1 and 2 comes to mind as
>games with excellent automaps.

Didn't the UU games have the best of both worlds? an automap that let
you write notes on the map?

Xocyll
-- 
I don't particularly want you to FOAD, myself. You'll be more of 
a cautionary example if you'll FO And Get Chronically, Incurably, 
Painfully, Progressively, Expensively, Debilitatingly Ill. So 
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr 
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From: Xocyll <Xoc...@gmx.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN JUNE 2017?
Date: Sun, 09 Jul 2017 07:17:09 -0400
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