Article View: comp.sys.ibm.pc.games.action
Article #697695Re: Windows 10 Creators Update -- Game Mode, more specifically
From: Toby Newman
Date: Wed, 19 Apr 2017 10:52
Date: Wed, 19 Apr 2017 10:52
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4459 bytes
On 2017-04-14, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: > On Fri, 14 Apr 2017 08:43:05 +0100, Toby Newman <goo...@asktoby.com> > wrote: > >>On 2017-04-13, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote: >>> >>> The Game Mode mentioned here is probably the most interesting feature >>> of the creators update, for purposes of this NG, at least: >>> >>> http://www.pcgamer.com/10-windows-10-creators-update-features-we-like/ >>> >>> I would not expect the new game mode would have a direct impact on >>> benchmark numbers, but I would suspect this type of feature will >>> benefit games in a number of ways: >>> >>> 1. Eliminating isolates cases of subtle but noticable performance >>> problems, like occasional stutters / delays or resource related >>> anomalies. Things that tend not to show up in repeatable benchmarks >>> but diminish the gaming experience during actual play. >> >>This will probably be great for VR, wherein occasional stutters are >>much more jarring and immersion breaking. > > This is another reason I've held off on VR, I'm not a fan of any > display that's jittery or that stutters, and my disdain is increased > the closer it is to my eyes. Asynchronous timewarp does a great deal to address occasional stutters in VR, it works very well. Sometimes, however, Windows drops the ball and you get a dip in resources that is noticable. I'm hoping Game Mode makes that history. > An example is this increasing trend in films of intentional "amateur" > camera work that seems to make everything look like a reality show > (i.e. camera man holding the camera with one hand and walking around > filming the actors, as if the whole production is being filmed with a > smartphone). I think this is something millenials or gen-Z kids > respond positively to it, but my eyes hate it. > > For example of this, watch a bit of Game of Thrones (well-filmed), > then watch a bit of The Last Kingdom (low budget handheld technique I > mentioned above). The latter gives me headaches to watch. > > Question, is VR CPU dependent? I thought VR performance would be more > of a factor of GPU than CPU. I think often what causes hiccups in VR for me is when you move around quickly and it has to stream in new geometry and textures. I've not studied it in detail and it might be game-specific. > The games I see benefitting the most from Game Mode would be titles > that make heavy use of multiple threads, maybe something like this: > https://www.youtube.com/watch?v=2wTCivOrayc or open world games with > lots of NPCs and other things going on. But then again I guess the > performance benefits would also depend on what else the gamer has > installed on their system. > -- -Toby Add the word afiduluminag to the subject to circumvent my email filters.
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X-Received: by 10.129.95.212 with SMTP id t203mr892752ywb.107.1492599603722; Wed, 19 Apr 2017 04:00:03 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.157.13.85 with SMTP id 79ls2827957oti.32.gmail; Wed, 19 Apr 2017 04:00:03 -0700 (PDT) X-Received: by 10.129.155.207 with SMTP id s198mr947154ywg.30.1492599603068; Wed, 19 Apr 2017 04:00:03 -0700 (PDT) MIME-Version: 1.0 Path: mbox-mo1.pugleaf.net!m191ni29460itc.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!weretis.net!feeder6.news.weretis.net!2.us.feeder.erje.net!feeder.erje.net!2.eu.feeder.erje.net!news.swapon.de!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!asktoby.eternal-september.org!.POSTED!not-for-mail From: Toby Newman <goo...@asktoby.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Windows 10 Creators Update -- Game Mode, more specifically Date: Wed, 19 Apr 2017 11:52:23 +0100 Organization: A noiseless patient Spider Lines: 62 Message-ID: <slrnofegb7.59p.google@asktoby.eternal-september.org> References: <gd3veclel0pn1us9muabuot9l8127hdofb@4ax.com> <slrnof0vc9.59p.google@asktoby.eternal-september.org> <jdk1fchqk8hgfn7n7dgturuvt7uel2ujuq@4ax.com> Injection-Info: asktoby.eternal-september.org; posting-host="5fbfcda7d1d8304db04620e0b8689ca0"; logging-data="22959"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX18W+O18l9BcfhZzGeEe9cEW" User-Agent: slrn/1.0.1 (Linux) Cancel-Lock: sha1:vizWEb+EfzFBie7D3ui84I31ovU= Bytes: 3985 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit