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Article #697657

Re: Torment: Tides of Numenera

#697657
From: Mike S.
Date: Thu, 23 Mar 2017 10:48
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On Wed, 22 Mar 2017 14:07:47 -0700, Justisaur <just...@gmail.com>
wrote:

>Maybe I was just too close to it.  I'm not sure how other long time D&D 
>players feel about the game, as I rarely hear it mentioned.  Baldur's 
>Gate gets a lot more mention, but it's another one I don't like (other 
>than the party NPCs "Go for the eyes Boo!" & "Stop touching me!") due to 
>too many changes from my old favorite gold box games, interminable 
>walking around through near featureless terrain, and poorly done 
>'real-time with pause' combat.
>
>- Justisaur

The gold box games are some of my favorites but they were dated by the
time Baldur's Gate came along.

 I remember when I played Fallout and I was fighting rats and how slow
turn based combat felt in that instance. I much prefer BG's combat
system. It definitely wasn't perfect, but Fallout showed me that
turned based combat isn't either.
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From: Mike S. <Mik...@nowhere.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Torment: Tides of Numenera
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