Article View: comp.sys.ibm.pc.games.action
Article #694801Re: 90 frames per second minimum for VR experience
From: rms
Date: Sun, 22 Nov 2015 03:48
Date: Sun, 22 Nov 2015 03:48
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Don't have the link offhand, but the sony headset will meet this minimum, not necessarily by requiring the console game engine to meet 90fps, but rather by de-syncing the game engine from the display refresh, with external frame buffer circuitry in the headset itself. It's a neat workaround; certainly inferior to a full end-to-end 90fps pipeline of the luxury pc headset, but quite a bit more economical, and with no hardware console mods required. rms
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