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Article #694786Re: Fallout 4 - Now this is pretty stupid
From: Tim O
Date: Thu, 19 Nov 2015 18:23
Date: Thu, 19 Nov 2015 18:23
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2658 bytes
On Thu, 19 Nov 2015 18:23:14 +0100, Werner Punz <we...@gmx.at> wrote: >Am 19.11.15 um 16:05 schrieb Rin Stowleigh: > >> Unfortunately though, this illustrates something I've been saying for >> decades. In software, achieving first rate quality requires closed, >> proprietary ecosystems. It's not possible with cross-platform, open >> source garbage. >> >Valves games are a contradiction to that. Besides that first rate >quality is a matter of giving a game enough time for QA from the >beginning onwards on not a matter of a platform. >That and stable drivers of course. Valve does this by shooting for "lowest common denominator" hardware. Source engine games have felt a decade old for, well, a decade. I remember playing HL2 (November '04) after playing the original Far Cry (March '04) and thinking it felt like a stripped down budget title.
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