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Article #694728Re: FO4 just started
From: DMP
Date: Wed, 09 Dec 2015 17:33
Date: Wed, 09 Dec 2015 17:33
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4714 bytes
On 12/9/2015 11:49 AM, Justisaur wrote: > On Wednesday, December 9, 2015 at 2:02:56 AM UTC-8, DMP wrote: >> <<SNIP>> >> >>>> A good companion would help, I'm not sure if Dogmeat will go with you if >>>> you don't go to the Museum (and he's petty poor anyway), and the other >>>> early available one isn't available until after you complete the quest >>>> at the Museum of Freedom. >>>> >>>> Also as I said in that other post *don't* play on very easy, it's >>>> actually harder than normal to difficult due to the reduced xp. >>>> >>>> You don't need lockpicking to get anywhere important, just ignore the >>>> doors that require it for now. >>>> >> >> FWIW, I found Codsworth a better companion than the dog... > > You can't get him until after completing Museum of Freedom, which > I advocated skipping or at least putting off. Dogmeat can sneak, and is > good at temporarily disabling humanoid enemies while you give them the > beat-down. > > I took my own advice on my last restart and put off Museum of Freedom > until level 8 or 10, got my own power armor and repaired and upgraded > it first. Even on Survival difficulty it was much easier doing that. > Almost a cake-walk. > > I think part of the problem is I was using VATS quite a bit before, but > this time didn't as I now knew if would drain my power armor. Frankly > VATS sucks this time around, the chance to hit anything at a distance > is terribly poor, far worse than I can aim without it. And it drains > power armor. I only use it for scouting and up close an personal > where turning and getting a bead on someone is difficult - although > even that's pretty poor, I had problems with a raider in power armor > last night doing that, and just didn't bother with VATS the 2nd time > and took him out with the sword much easier. > > I'm hoping someone comes out with some mods for VATS to make it > better, otherwise I'm not going to be using it anymore, which makes me > sad, as that was one of my favorite aspects of FO3. It's just > another shooter to me without it. > > As to skipping Museum of Freedom altogether, I'll have to try that next, > as I've read someone say it seems like it was tacked on at the last > minute as an intro, and some of the later things work out better, and > make more sense if you don't even meet Dogmeat or go to Museum of > Freedom. > > - Justisaur > You're right about Codsworth and MOFreedom. I took me forever to get through the area, but I completed a bunch of sidequests first to up my XP/level.I do like Cods better than the dog tho'. I also had a hard time with Corvega as well. I found I was using VATS much less in this game than 3 or New Vegas. I just stuck a giant water pump thingie in the river next to Sanctuary; built a waterpump next to my dorm for settlers; have to build the generator and then connect them all with wire. D.
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