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Article #694706

Re: Linux still sucks for gaming

#694706
From: Werner Punz
Date: Sat, 14 Nov 2015 17:07
30 lines
3545 bytes
Am 14.11.15 um 17:23 schrieb Rin Stowleigh:
> One big problem with Apple, it applies to OSX and iOS -- they just
> completely disregard backward compatibility.  They invest nothing to
> keep backlevel versions of anything operable.  They make money by
> selling hardware so their business model depends on keeping the
> consumer always buying the latest and greatest every couple of years.
> This is a nightmare for certain types of software, including gaming,
> hardware drivers etc.
>
Actually the situation on OSX has been relatively stable for the last 10 
years. Besides that backwards compatibility never really was an issue 
for console manufacturers (Sony being the prime example).
The cut on the Mac was severe when they switched from OS9 to OSX.
Sure they break a little bit from time to time, but overall the APIs on 
OSX are pretty stable. IOS is a different beast in this regard but that 
did not stop it from becoming a major gaming platform.

> Some people don't realize what a fantastic technological feat is that
> Windows can still run software that is 10, 20, 30 years old.
Microsoft just killed certain drm schemes of the 2000s basically 
rendering hundreds of old games useless, which never will run on Windows 
10. Most of them over time will probably run decently again in VMs 
running older Windows versions but for now they are basically locked out 
of Windows.
Also most of the old dos games nowadays are not playable natively 
anymore, you have to use emulators like dosbox.

In my opinion backwards compatibility is overrated and does not work 
that well on windows. VMs are probably a better way to keep backwards 
compatibility in the long run.
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From: Werner Punz <we...@gmx.at>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Linux still sucks for gaming
Date: Sat, 14 Nov 2015 18:07:07 +0100
Organization: A noiseless patient Spider
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