Article View: comp.sys.ibm.pc.games.action
Article #6933Re: P120 enough for SVGA?
From: E. Nokling
Date: Fri, 22 Sep 1995 00:00
Date: Fri, 22 Sep 1995 00:00
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mnim...@gpu3.srv.ualberta.ca (Marc Nimchuk) wrote: >I just purchased a P120/8 megs ram/ATI WinTurbo 2megsVRAM for equal duty >between schoolwork, telecommuting, and yeah, games. I was under the >impression that a 120 mhz pentium would be more than adequate for running >action games in SVGA mode (the 66mhz Powermac I was using before was >*almost* enough to drive 3D action games such as Dark Forces and >Marathon2 in SVGA at high frame rates), but after sifting through many of >the threads in the various c.s.i.p.g.* groups I now find myself concerned. > >Does the 120 mhz pentium have enough guts to run these 3D action games in >SVGA? I'd be very disappointed in the hardware if it doesnt. The switch >from Mac to PC was painful enough to make, if performance is going to be >less than stellar I'll be doubly crushed... > >Any real info? > >TIA! I belive programing knowledge and processor-power TOGETHER will bring 640x480 SVGA real-3D graphics to the PC this winter. Magic Carpet 2 for example runs 70 % - 100% faster on same Pentium system. The same will probably be the case for Descent 2, Quake, and other 3D-games from quality progamming teams like Id, 3D Realms, Bullfrog etc. Together with 120, 133, and 150 MHz Pentiums these should give SVGA at 30 fps. ---------------------er...@powertech.no)----------
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From: "E. Nokling" <er...@powertech.no> Subject: Re: P120 enough for SVGA? Date: 1995/09/22 Message-ID: <43upa9$q1h@nms.telepost.no> X-Deja-AN: 110565205 references: <43teph$77g@rover.ucs.ualberta.ca> organization: Telepost Communications A/S mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action x-mailer: Mozilla 1.2N (Windows; I; 32bit) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit