Article View: comp.sys.ibm.pc.games.action
Article #6376Re: MW2 Patches released?
From: rdc... RDClark
Date: Sat, 23 Sep 1995 00:00
Date: Sat, 23 Sep 1995 00:00
21 lines
1565 bytes
1565 bytes
>I was looking at their file format, considering the possibility of creating an >editor to build new missions, mechs, clans, etc. Later, after reading their >License Agreement and Copyright, I decided that I would only wind-up in a >lawsuit or something. Not worth the time or development effort. This sucks, I >would really like to add other mechs and the ability to create missions. Why does it suck? Don't Activision and FASA have the right to maintain exclusivity of their intellectual property if they choose to? They and their staffs did spend a lot of time, energy, money, and creative juice on this game. They've already announced their intention to market add-ons that include new campaigns, new mechs and weapons, and a mission builder. Why does it suck that they get to do this instead of you? ------------------------------------------------------------ |---RichC----------------------------Interfacing is easy---| |---rdclark@aol.com-------Compatibility takes a lifetime---| ------------------------------------------------------------
Technical Details
Message-ID:
<441qhl$4qj@newsbf02.news.aol.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<441fmm$fmu@kasey.umkc.edu>Show Full Headers
Complete Article Headers
From: rdc...@aol.com (RDClark) Subject: Re: MW2 Patches released? Date: 1995/09/23 Message-ID: <441qhl$4qj@newsbf02.news.aol.com> X-Deja-AN: 110627383 sender: ro...@newsbf02.news.aol.com references: <441fmm$fmu@kasey.umkc.edu> organization: America Online, Inc. (1-800-827-6364) reply-to: rdc...@aol.com (RDClark) newsgroups: comp.sys.ibm.pc.games.action,alt.games.mechwarrior2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit