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Article #6375

Re: Upgrade Recommendations Needed For Gaming

#6375
From: bom... Ronald Shin
Date: Wed, 27 Sep 1995 00:00
40 lines
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Mark Bassett <mb...@andrew.cmu.edu> wrote:

>Excerpts from netnews.comp.sys.ibm.pc.games.flight-sim: 22-Sep-95 Re:
>Upgrade Recommendations.. by J W Brodie@student.open. 
>> What's the difference between VRAM and DRAM as far as games
>> are concerned ?
>> 
>> John

>VRAM has some definite speed advantages, but is so expensive, it really
>isn't worth the extra cost for the little bit of performance it adds.

>Iron Dragon
>-==UDIC==-
>Team OS/2
>http://homenet.andrew.cmu.edu/Users/mbbt/
> ________________________________ 
>|  ____________________________  |
>| |  ___   __   __   __   ___  | |
>| | |   \ |  | |  | |  | /   | | |
>| | |  . \|  | |  | |  |/ .  | | |
>| | |  |\ `  | |  | |  ' /|  | | |
>| | |  | \   | |  | |   / |  | | |
>| | `--'  `--' `--' `--'  `--' | |
>| `----------------------------' |
>`--------------------------------'
>    n i n e i n c h n a i l s

>My statements in no way reflect the
>opinions of my employer, Satan. My
>expressed views are indeed my own,
>as evil as they may be.

You are right about there being no real difference between DRAM and
VRAM in terms of speed when the color pallate is 256 colors or less.
However, once you start using 32K or more colors, there will be a
noticeable difference between the VRAM board and the DRAM board.  To
this point in time, though, almost all games use only 256 colors.  If
game developers start using more than 256 colors, then we may see an
increase in the number of VRAM based boards out there.
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From: bom...@netside.com (Ronald Shin)
Subject: Re: Upgrade Recommendations Needed For Gaming
Date: 1995/09/27
Message-ID: <44apmu$dsb@netside.com>
X-Deja-AN: 110853727
references: <9508188114.AA811457094@hqafsoc.afsoc.af.mil> <43ks0v$2a8@newsbf02.news.aol.com> <43v2as$en0@clyde.open.ac.uk> <okMrsPS00YUJ0Bctsg@andrew.cmu.edu>
organization: The Ayatollah of Rock n Rollah
newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.flight-sim
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