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Article #6318

Re: Witchaven & Tekwar: Modem & Network

#6318
From: stew... Scott Stewart
Date: Tue, 19 Sep 1995 00:00
26 lines
1760 bytes
hmm... considering i am using a p90 and its still way too choppy to play...
seems like someone didnt do their homework on making a good muliplayer
game..

IntraCorp: Capstone/Three-Sixty (intr...@gate.net) wrote:
: stew...@news.infi.net (Scott Stewart ) wrote:

: >Unfortuanly, i have had the chance to play modem... and it sucks... there is
: >no 2 ways about it... its way to choppy... cant anyone duplicate doom's
: >modem play smoothness?

: The modem and network maps have more open areas than the single player
: maps.  In general, open areas mean more work for your system.  Some
: computers may find this task a bit daunting.  There's a helluva lot
: going on in a Build Engine game like Witchaven.  Much more, in fact
: than in the older 3D, first person games.  A 486 dx2/66 with a good
: video card can handle it reasonably well, though.    Obviously a
: Pentium with a fast video card and quick hard drive would be ideal.
: Such a system is certainly not necessary, though.  Anyone who
: experiences choppiness should just try another map.  Down & Under is a
: pretty fast map.  Give it a go.

: **************************************************************

:    Sean Potter              IntraCorp: Capstone/Three-Sixty
:               http://www.gate.net/~intracor/
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From: stew...@news.infi.net (Scott Stewart )
Subject: Re: Witchaven & Tekwar:  Modem & Network
Date: 1995/09/19
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