Article View: comp.sys.ibm.pc.games.action
Article #6143Re: PITFALL: Last Level.
From: b... Brad Grossman
Date: Tue, 19 Sep 1995 00:00
Date: Tue, 19 Sep 1995 00:00
18 lines
1228 bytes
1228 bytes
Josh L. Brumfield (jl...@Ra.MsState.Edu) wrote: : A friend of mine has PITFALL for Win95 and he has gotten to the : last level. He can't seem to kill the big RockMonster. : Any help? ....timing. It's all timing. I've beaten the guy (barely) after about 10 attempts...with the starting congiguration of 2 boomerangs, 1 power rock, and 20 sling bullets. Its all in the timing. If he kneels, duck. If you see him start his hoe-down, attack, by jumping in sync with him and hit him with the whip at close range or the slingshot beyond that. If you need something on the other sde of him, you wai for him to jump. And, if he's walking, try to attack him by aiming the sling bullets up. The boomerangs you can throw at him without aiming up, as with the rocks. It just takes practice doing it this way...
Technical Details
Message-ID:
<43nebo$qq5@nnrp4.nfs.primenet.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<43d8f7$ig0@NNTP.MsState.Edu>Show Full Headers
Complete Article Headers
From: b...@primenet.com (Brad Grossman) Subject: Re: PITFALL: Last Level. Date: 1995/09/19 Message-ID: <43nebo$qq5@nnrp4.nfs.primenet.com> X-Deja-AN: 110446271 references: <43d8f7$ig0@NNTP.MsState.Edu> organization: Primenet (602)395-1010 newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit