🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.action
Article #4918

Re: 486-66 vs. Sony Playstation (gasp)

#4918
From: dav... Dave Glue
Date: Wed, 18 Oct 1995 00:00
95 lines
4958 bytes
On 17 Oct 1995 21:14:08 GMT, bro...@ix.netcom.com (Craig Yarbrough )
wrote:


>Just a few items:
>
>1)PCs are upgradeable, but that's irrelevant when you pay $200 (2/3
>price of a Playstation) for a measley 4MB RAM upgrade.

"Measly"?  Hardly. That extra memory on the PC gives it the variety of
games it has, from hard-core simulations to complex strategy games
that a console with 2 megs simply can't handle. 

And that extra megs goes towards more things than games.  I really
don't understand this argument- you're going to have to upgrade your
PC to do new things besides games, it's always going to be far more
expensive, simply because it can do so much more.

>2)Those of us who bought a 486 JUST LAST YEAR are already barely
>getting by, and processor upgrades don't come cheap either!

That's the point of these new video cards.

>
>3)How much are the new video cards, about $200 again?  Trade in your
>sixteen-bit system and get a PSX for the SAME price.  Isn't that an
>upgrade of sorts?

No.  Because I want PC games in high resolution with great frame
rates, not simplistic console fare.  I want to browse the web in 3D
with VMRL.  I want fast previews in my 3D modelling programs.  I want
fast 2D game graphics and fast Windows operation.

>4)How many companies are going to make software that only runs on a
>NVIDEA-equipped computer, Pentium processor, or expensive video card? 
>Ever wonder why only the BIGGEST hits make the crossover into PCs? 
>Awesome games for PCs are few and far between, especially arcade-style
>ones, because the risk goes up with the system requirements.

"Awesome" games are few and far between?  Perhaps if Toshiden is your
idea of an "awesome" game (yes, there's quite a selection for the
playstation!), but how about Command and Conquer? Crusader? Fade to
Black? Hardball 5?  No to mention Quake in the future, Duke Nukem-
_variety_.  Why we have PC's.

And the reason these 3D cards are appearing is because of Win95, and
it's 3d DDI to isolate the specific hardware from the developers.  The
Nvidia is a special case, as it really doesn't compute polygons- but
it is only one.  There are many different 3D chipsets arriving, they
don't "require" special support.  My observation stands- you haven't
been keeping up on the developments in the PC games industry.

>5)Wow, Wipeout is being released on PC!  Let's see, I'll need $200 for
>a new processor (assuming that Compaq has begun supporting a Pentium
>upgrade in my model), another $180-$360 for RAM (so that I can get an
>acceptable frame rate, etc, I'll probably need 12 to 16 megs), $200 for
>a better video card (mine is VLB with 1/2 meg video RAM). 

That's your problem.  Others may have already upgaded their PC.  Let's
see, I want Command and Conquer. Now I'll need...oh.  It's not
available for the Playstation.

>PSX-style controller hasn't been made for the PC.  I guess I'll have to
>stick with the Gravis pad I already have.

Get a gamepad SFX.  8 buttons, completely programmable.  Once again,
you're behind the times.

>LITTLE too high, I'm still looking at AT LEAST $500 to play Wipeout on
>my PC with detail, speed, and framerate even CLOSE to the awesome PS
>version.  Trust me, just playing _Hi-Octane_ on my 486/DX66 is not a
>pretty sight.   

Since I have a DX2/66, I agree with you.  A problem with those types
of games the 3D cards will alleviate, and more.

>For arcade style games, the PSX DESTROYS the PC.  The only games I'm
>even interested in buying for my computer are DN3D and Quake.  Before
>those are released, I'll have already bought Twisted Metal, Tekken,
>Jumping Flash, Wipeout, Destruction Derby, Warhawk, Battle Arena, MK3,
>ESPN Extreme, and Loaded for my Playstation (and probably more than
>that).  I wouldn't trade my computer for one, because there are so many
>other things that I can do with it, but it just doesn't compete as a
>game system.

Hardly "destroys".  The 3D racing and fighting games, yes.  But enjoy
your little niche, as it's not going to last long.  We'll be playing
them in higher resolution with more colours and effects within 6
months.


>P.S. I RUSHED out to buy a Playstation, and I work at a software store.

Wow.  A dealer with a lack of knowledge, will wonders never cease.
You actually seem to be proud of your impulse decision.
Technical Details
Message-ID: <461q2m$mc1@steel.interlog.com>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <42m73i$b0a@calweb.calweb.com> <420d7k$9a0@news.spectra.net> <278884667wnr@resmon.demon.co.uk> <45vddi$as0@panix2.panix.com> <460le6$2g8@steel.interlog.com> <4616b0$j74@ixnews3.ix.netcom.com>

Show Full Headers
Complete Article Headers
From: dav...@interlog.com (Dave Glue)
Subject: Re: 486-66 vs. Sony Playstation (gasp)
Date: 1995/10/18
Message-ID: <461q2m$mc1@steel.interlog.com>
X-Deja-AN: 117676054
references: <42m73i$b0a@calweb.calweb.com> <420d7k$9a0@news.spectra.net> <278884667wnr@resmon.demon.co.uk> <45vddi$as0@panix2.panix.com> <460le6$2g8@steel.interlog.com> <4616b0$j74@ixnews3.ix.netcom.com>
organization: InterLog Internet Services
newsgroups: comp.sys.ibm.pc.games.action
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit