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Article #4683

Re: [MW2] Thoughts after a few days of play...

#4683
From: ja... Jim Adam
Date: Mon, 28 Aug 1995 00:00
36 lines
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In article <41fo78$q...@nntp.ucs.ubc.ca>, k...@unixg.ubc.ca says...

>> What I would like to see is the ability to send unit to specific points (ala 
>> MW1) - it would be nice to have one of my 'mates sit behind a hill, shut 
>> down, then wait for an enemy mech to pass by to do an ambush...

Here, here.  Our control over Friendly mechs seems much degraded in MW2
when compared to MW1.  And the "AI" used here is *very* artificial.  I
can't count how many times I've died from enemy fire.  

(a)  If you choose "Attack at will," your friendlies will sit on their
buts until the enemy mechs are within 200 meters.  

(b)  If you choose "Attack my target," make *sure* your friendlies
are not directly behind you at the time (!) and be sure to switch
the command to "Attack at will" once they're within that 200-meter 
radius of the enemy units.  Otherwise, as soon as that one target
goes down, they'll be heading back into formation, regardless of
how many enemy units are chewing on your butt.

> Actually, at the very least, you can LEAD the starmate there, get him to shut
> down and then ambush the other people when they go by.

> But even if you did this, the enemy AI probably won't react very much to this.
> I mean, if it were real pilots, they'd be sweating in their cockpits.  "Oh no!
> Two more mechs behind us!"  With the AI, they sort of just calmly pound 
> you in first... without the panic.  I guess all computer 'mechs are elite forces?

I too have noticed the enemy's tendency to target me over any of my 
starmates.  Add to this the friendly mech's tendency to "dance" rather
than slag metal, and you soon start questioning the efficacy of adding friendly
tonnage to your star.  Numerous times I've added a star mate and
wound up not getting as far into the mission as I'd gotten alone.  --I only hope 
those friendlies get demoted into the technician class after my demise. . . .

J. Dorgon Adam
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From: ja...@tcmail.frco.com (Jim Adam)
Subject: Re: [MW2] Thoughts after a few days of play...
Date: 1995/08/28
Message-ID: <41slmb$amn@rolaids.frco.com>
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references: <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <wardell.808429020@spot.Colorado.EDU> <reznorDDBLvC.zo@netcom.com> <40ph4u$s2p@dobie.loo <41dtar$1fa@news.socketis.net> <41fo78$quf@nntp.ucs.ubc.ca>
organization: Fisher Rosemount Systems
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