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Article #4693

Re: [MW2] Thoughts after a few days of play...

#4693
From: k... Kevin Aw
Date: Wed, 23 Aug 1995 00:00
16 lines
1443 bytes
>>What I would like to see is the ability to send unit to specific points (ala 
>>MW1) - it would be nice to have one of my 'mates sit behind a hill, shut 
>down, 
>>then wait for an enemy mech to pass by to do an ambush...

Actually, at the very least, you can LEAD the starmate there, get him to shut
down and then ambush the other people when they go by.

But even if you did this, the enemy AI probably won't react very much to this.
I mean, if it were real pilots, they'd be sweating in their cockpits.  "Oh no!
Two more mechs behind us!"  With the AI, they sort of just calmly pound 
you in first... without the panic.  I guess all computer 'mechs are elite forces?

----------------------
"Watch your six buddy, you've got a Mad Dog on you!"
<k...@unixg.ubc.ca>, <a4...@ugrad.cs.ubc.ca>
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From: k...@unixg.ubc.ca (Kevin Aw)
Subject: Re: [MW2] Thoughts after a few days of play...
Date: 1995/08/23
Message-ID: <41fo78$quf@nntp.ucs.ubc.ca>
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references: <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <wardell.808429020@spot.Colorado.EDU> <reznorDDBLvC.zo@netcom.com> <40ph4u$s2p@dobie.loo <41dtar$1fa@news.socketis.net>
organization: University of British Columbia
newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,alt.mechwarrior2,alt.games.mechwarrior2
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