Article View: comp.sys.ibm.pc.games.action
Article #45522Re: Assault Rigs
From: James V. Kracht
Date: Fri, 26 Apr 1996 00:00
Date: Fri, 26 Apr 1996 00:00
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Bobby Krimen wrote: > > Duke 3D for PSX ain't gonna be that great. Duke 3D Reg'd will be out in > 1-2 weeks for PC, and we'll probably getting a lot of good user hacked > levels. Where will those be on the PSX? Sure the PSX may have some > graphic improvements but the replaybility value will be > nil..besides...anyone really wanting Duke3D will be getting it for their PC.. > Not to mention the fact that Duke runs really well in 800x600 mode (on a P133 or P166). I'd like to see a Play-station do that. I can't believe people are so brainwashed by slick PSX adverts. The games (all of them) on the PSX are so _shallow_ in their concepts and ideas that their replay value, for anyone with a brain, is virtually nil. I recently tried Assault Rigs on the PC -- while it looked nice, sounded nice, etc., the conept behind it was so silly, so pointless (collect the jewels before you get blown up) it amounts to nothing more than a VR version of Pac Man. Who needs that? J.
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From: "James V. Kracht" <jfu...@netzone.com> Subject: Re: Assault Rigs Date: 1996/04/26 Message-ID: <31811BC6.1ECD@netzone.com> X-Deja-AN: 151852369 references: <317415ae.523669@news.cdc.net> <Dq0vvr.8vs@iquest.net> <4lduj3$ss0@steel.interlog.com> <DqBM93.o8@iquest.net> <4lmcag$nsi@crl6.crl.com> organization: EREBUS -- http://www.netzone.com/~jfuture mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action x-mailer: Mozilla 2.01Gold (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit