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Article #3846Re: [MW2] Chances of seeing this fixed/added ?
From: rk... Raymond Wan
Date: Thu, 10 Aug 1995 00:00
Date: Thu, 10 Aug 1995 00:00
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1443 bytes
: 5. The explosions look really great, but I think there should be smoke rising : from the 'Mech when it has lost an arm, for example. (I hate it but once : again I have to point to ES - I think the way they did the smouldering : remains of destroyed hercs would fit great into MW2) : 6. Why do 'Mechs explode when they get all legs shot of ? Just let the torso : fall to the ground. : 7. PLEASE implement falling down ! I think there's no more stupid sight than : a Marauder standing with one leg blown off (or even worse, a Tarantula with : only one remaining leg !). Not to be one stuck in the stone-ages, but I have to admit that these three problems were solved quite nicely in the ORIGINAL mechwarrior about 5 years ago, eh? :) Raymond Wan
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From: rk...@unixg.ubc.ca (Raymond Wan) Subject: Re: [MW2] Chances of seeing this fixed/added ? Date: 1995/08/10 Message-ID: <40decb$ori@nnrp.ucs.ubc.ca> X-Deja-AN: 107871426 references: <401vck$gc@northwind.franken.de> followup-to: rec.games.mecha,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic,alt.mechwarrior2,alt.games.mechwarrior2 organization: University of British Columbia, Vancouver, B.C., Canada newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic,alt.mechwarrior2,alt.games.mechwarrior2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit