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Article #3674

Re: [MW2] Chances of seeing this fixed/added ?

#3674
From: rez...
Date: Mon, 14 Aug 1995 00:00
33 lines
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In article <wardell....@spot.Colorado.EDU> war...@spot.Colorado.EDU (Mr. Wardell) writes:
>bpl...@yaqui.mri-nmr.jhu.edu (Brad Plecs) writes:
>
>>This one's certainly for FASA, not for Activision:  How come bigger mechs
>>don't have more critical slots?  I mean, come on -- they're BIGGER.  a
>>100-ton mech should have a LOT more room for weapons than a 20-tonner.  It's
>>not just a matter of how much mass it can carry... 
>
>I have never played the FASA game, but couldn't Activision get around this and
>still remain somewhat true to FASA rules by 'inventing' weapon varriants that
>take up less space but weigh more?  Sort of like Ferro-Fibrous armor, Endo
>Steel and XL Engines in reverse.  Of course, using standard armor, internals
>and engines will give you more room and use up some of that pesky extra weight, but not enough.

I think mass/tonnage of weapons and equipment plays a role to even this out.
I mean..how many times have you seen a light mech with 4 PPCs, obviously 
its too heavy to fit on a light chassis, but on a bigger 'mech this can 
fit easily.  And if they do what you want, and make it more realistic, 
then make the engines, armor, (ferro), and endo steel take up more room, 
cause the same amount for a light 'mech won't work for a larger one.

I find the system now works pretty well.

> 
>>Great game! 
> 
>I agree! 

ditto 

>
>Craig J. Wardell
>http://128.138.166.160/Wardell/
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From: rez...@netcom.com
Subject: Re: [MW2] Chances of seeing this fixed/added ?
Date: 1995/08/14
Message-ID: <reznorDDBLvC.zo@netcom.com>
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references: <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu> <wardell.808429020@spot.Colorado.EDU>
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