Article View: comp.sys.ibm.pc.games.action
Article #3672critical slots (was Re: [MW2] Chances of seeing this fixed/added ?)
From: Eric Simon
Date: Thu, 10 Aug 1995 00:00
Date: Thu, 10 Aug 1995 00:00
19 lines
1695 bytes
1695 bytes
bpl...@yaqui.mri-nmr.jhu.edu (Brad Plecs) wrote: > This one's certainly for FASA, not for Activision: How come bigger mechs > don't have more critical slots? I mean, come on -- they're BIGGER. a > 100-ton mech should have a LOT more room for weapons than a 20-tonner. It's > not just a matter of how much mass it can carry... It was designed around the idea of limiting factors. In order to balance mechs and prevent the 100-tonners from ruling everything, critical slots were implemented to keep down the amount of equipment a mech can carry. It does actually sort of make sense for everything except weapons. After all, in a bigger mech, the endo steel, ferro-fibrous armor, MASC, and XL engines would take up proportionally the same amount of space as they would in a small mech. It's just when you get to things like weapons and heat sinks that it isn't logical. But, sometimes logic comes second after game expediency. Eric Simon dark...@merle.acns.nwu.edu
Technical Details
Message-ID:
<40d2he$ohr@news.acns.nwu.edu>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<401vck$gc@northwind.franken.de> <406q9n$2pv@news.xmission.com> <NEWTNews.807899368.22874.tonyd@dialinxx.phoenix.net> <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu>Show Full Headers
Complete Article Headers
From: Eric Simon <dark...@merle.acns.nwu.edu> Subject: critical slots (was Re: [MW2] Chances of seeing this fixed/added ?) Date: 1995/08/10 Message-ID: <40d2he$ohr@news.acns.nwu.edu> X-Deja-AN: 107871475 references: <401vck$gc@northwind.franken.de> <406q9n$2pv@news.xmission.com> <NEWTNews.807899368.22874.tonyd@dialinxx.phoenix.net> <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu> organization: Northwestern University, Evanston, IL, US newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,alt.mechwarrior2,alt.games.mechwarrior2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit