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Article #3669

Re: [MW2] Chances of seeing this fixed/added ?

#3669
From: ia... Ian A. McCloghrie
Date: Wed, 09 Aug 1995 00:00
15 lines
1317 bytes
bpl...@yaqui.mri-nmr.jhu.edu (Brad Plecs) writes:
>Here's something to fix.  I get hit with ammo explosions after I've expended
>all my ammo.  

Speaking of ammo explosion fixes, gauss rifle ammo isn't supposed to
be explosive, according to the FASA game.. And yet it is, in MW2.

--
Ian McCloghrie    work: ia...@qualcomm.com     home: i...@egbt.org
  ____   GCS 3.0 d- s+:+ a-- C++++$ UL++++ P+ L+++ E+ W- N+ K
  \bi/   w--- O- M-- V-- PS++ PE+ Y+ PGP+ t+ 5+++ !X R tv- b+++
   \/                DI++++ D--- G+ e++ h- r y+**

The above represents my personal opinions and not necessarily those
of my employer, Qualcomm Inc.
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From: ia...@qualcomm.com (Ian A. McCloghrie)
Subject: Re: [MW2] Chances of seeing this fixed/added ?
Date: 1995/08/09
Message-ID: <ianm.808001346@eldritch>
X-Deja-AN: 107795937
references: <401vck$gc@northwind.franken.de> <406q9n$2pv@news.xmission.com> <NEWTNews.807899368.22874.tonyd@dialinxx.phoenix.net> <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu>
organization: QUALCOMM, Incorporated; San Diego, CA, USA
newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,alt.mechwarrior2,alt.games.mechwarrior2
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