Article View: comp.sys.ibm.pc.games.action
Article #3669Re: [MW2] Chances of seeing this fixed/added ?
From: ia... Ian A. McCloghrie
Date: Wed, 09 Aug 1995 00:00
Date: Wed, 09 Aug 1995 00:00
15 lines
1317 bytes
1317 bytes
bpl...@yaqui.mri-nmr.jhu.edu (Brad Plecs) writes: >Here's something to fix. I get hit with ammo explosions after I've expended >all my ammo. Speaking of ammo explosion fixes, gauss rifle ammo isn't supposed to be explosive, according to the FASA game.. And yet it is, in MW2. -- Ian McCloghrie work: ia...@qualcomm.com home: i...@egbt.org ____ GCS 3.0 d- s+:+ a-- C++++$ UL++++ P+ L+++ E+ W- N+ K \bi/ w--- O- M-- V-- PS++ PE+ Y+ PGP+ t+ 5+++ !X R tv- b+++ \/ DI++++ D--- G+ e++ h- r y+** The above represents my personal opinions and not necessarily those of my employer, Qualcomm Inc.
Technical Details
Message-ID:
<ianm.808001346@eldritch>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<401vck$gc@northwind.franken.de> <406q9n$2pv@news.xmission.com> <NEWTNews.807899368.22874.tonyd@dialinxx.phoenix.net> <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu>Show Full Headers
Complete Article Headers
From: ia...@qualcomm.com (Ian A. McCloghrie) Subject: Re: [MW2] Chances of seeing this fixed/added ? Date: 1995/08/09 Message-ID: <ianm.808001346@eldritch> X-Deja-AN: 107795937 references: <401vck$gc@northwind.franken.de> <406q9n$2pv@news.xmission.com> <NEWTNews.807899368.22874.tonyd@dialinxx.phoenix.net> <Pine.OSF.3.91.950808232207.280B-100000@ucs.orst.edu> <40as5v$crk@news.jhu.edu> organization: QUALCOMM, Incorporated; San Diego, CA, USA newsgroups: rec.games.mecha,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,alt.mechwarrior2,alt.games.mechwarrior2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit