Article View: comp.sys.ibm.pc.games.action
Article #3661Re: [MW2] Chances of seeing this fixed/added ?
From: al... Matthew G Baran
Date: Thu, 10 Aug 1995 00:00
Date: Thu, 10 Aug 1995 00:00
42 lines
2766 bytes
2766 bytes
Steve Cagigas (af...@dayton.wright.edu) wrote: : In article <4042ip$d...@ccnet3.ccnet.com>, c...@ccnet.com (Chris Gross) says: : > : >James Collins (hun...@kaiwan.com) wrote: : >: The only problem with this is, how do you get up then? I agree that : >: having a mech standing with one leg is a bit silly, but if a fairly : >: undamaged mech (well, with all of its legs at least) falls down, how : >: do we get it back up again without being just as "silly"? Still, it would : >: be nifty to launch a barrage of LRM's at a mech and have it get blown back : >: on its rear... :) : > : >If you lose one leg, you >dont< get up. If you fall over however, the : >pilots own sense of balance (via the neurohelm), and using arms, can : >stand the mech back up. (How do >you< get up when you fall down?) Even if : >the mech has no hand actuators, there is no reason you cant push off a : >weapon barrel to stand up. (like using a stick or a cane) : > : >-- : > : >------<Chris Gross/c...@ccnet.com>------ : >"When Cthulhu calls, he calls collect." : >I am seeking MW2 opponents in the (510) : >area code. Please email if interested. : >--------------------------------------- : couldn't you get knocked over in MWI? I seem to remember falling : and getting up while enemy mechs pelted you with salvos of missiles... : Steve Cagigas |"Greatest Hits albums are for Housewives : Wrangler | and little girls!" : af...@dayton.wright.edu | -- The Kids in the Hall Damn straight you fell down. Best was when you fell over and one of the enemy jump-jetted over you... -- __________________________________________________________________________ |/ / / / / / / / / / / / W A R N I N G ! ! ! / / / / / / / / / / / /| | / / / / / / / / / / / POLISH NINJA INDUSTRIES / / / / / / / / / / / / | |/ / / / / HIGH ALTITUDE STEALTH SMART-HAMMER DELIVERY SYSTEM / / / / /| | / / / / / / / / / / / / / / IN EFFECT / / / / / / / / / / / / / / / | |/ FOR INFO CONTACT: al...@csd.uwm.edu OR http://www.uwm.edu/~alien/ / /| --------------------------------------------------------------------------
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From: al...@alpha1.csd.uwm.edu (Matthew G Baran) Subject: Re: [MW2] Chances of seeing this fixed/added ? Date: 1995/08/10 Message-ID: <40co9f$2np@uwm.edu> X-Deja-AN: 107829641 references: <401vck$gc@northwind.franken.de> <u4M9mOF0SenM073yn@kaiwan.com> <4042ip$dbf@ccnet3.ccnet.com> <1995Aug7.092309.445@kahuna.asc-yf.wpafb.af.mil> followup-to: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic organization: University of Wisconsin - Milwaukee newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit