Article View: comp.sys.ibm.pc.games.action
Article #3657Re: [MW2] Chances of seeing this fixed/added ?
From: af... Steve Cagigas
Date: Mon, 07 Aug 1995 00:00
Date: Mon, 07 Aug 1995 00:00
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In article <4042ip$d...@ccnet3.ccnet.com>, c...@ccnet.com (Chris Gross) says: > >James Collins (hun...@kaiwan.com) wrote: >: The only problem with this is, how do you get up then? I agree that >: having a mech standing with one leg is a bit silly, but if a fairly >: undamaged mech (well, with all of its legs at least) falls down, how >: do we get it back up again without being just as "silly"? Still, it would >: be nifty to launch a barrage of LRM's at a mech and have it get blown back >: on its rear... :) > >If you lose one leg, you >dont< get up. If you fall over however, the >pilots own sense of balance (via the neurohelm), and using arms, can >stand the mech back up. (How do >you< get up when you fall down?) Even if >the mech has no hand actuators, there is no reason you cant push off a >weapon barrel to stand up. (like using a stick or a cane) > >-- > >------<Chris Gross/c...@ccnet.com>------ >"When Cthulhu calls, he calls collect." >I am seeking MW2 opponents in the (510) >area code. Please email if interested. >--------------------------------------- couldn't you get knocked over in MWI? I seem to remember falling and getting up while enemy mechs pelted you with salvos of missiles... Steve Cagigas |"Greatest Hits albums are for Housewives Wrangler | and little girls!" af...@dayton.wright.edu | -- The Kids in the Hall
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From: af...@dayton.wright.edu (Steve Cagigas) Subject: Re: [MW2] Chances of seeing this fixed/added ? Date: 1995/08/07 Message-ID: <1995Aug7.092309.445@kahuna.asc-yf.wpafb.af.mil> X-Deja-AN: 107679247 references: <401vck$gc@northwind.franken.de> <u4M9mOF0SenM073yn@kaiwan.com> <4042ip$dbf@ccnet3.ccnet.com> newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit