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Article View: comp.sys.ibm.pc.games.action
Article #2624

Re: Win95 and games: good news...

#2624
From: Ma... Mark Rogers
Date: Sun, 30 Apr 1995 00:00
26 lines
1836 bytes
>         Another question, which I might have missed, is that im clueless how
>  the 
> sound is used. Most games use their own built-in drivers, how does Win95 react 
> to another program trying to access a specific card, while its driver is still 
> open? Does it just let it? (ie. you can play mods in a mod player while you can > hear Doom music and sfx while playing doom...). 

Hi Tom.

Well it's down to hardware really not the software - it stands to reason 
that for a basic sound card designed to process one sound instruction 
at a time to run two different sounds commands simultaneously properly
would be difficult if not impossible.

You would need really need two sound cards?  Windows may have a way round
this but who really needs to play a two completely different clashing
sounds at the same time ? 
 
I am sure in the future that we will see multi-tasking sound cards if 
people really need them.


-- 
Mark Rogers.
- Founder member of VFF - Veggie Freedom Fighters.
- Campaign for humain treatment of vegetables (including lettuce).
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From: Ma...@markbz.demon.co.uk (Mark Rogers)
Subject: Re: Win95 and games: good news...
Date: 1995/04/30
Message-ID: <799256172snz@markbz.demon.co.uk>
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