Article View: comp.sys.ibm.pc.games.action
Article #2624Re: Win95 and games: good news...
From: Ma... Mark Rogers
Date: Sun, 30 Apr 1995 00:00
Date: Sun, 30 Apr 1995 00:00
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> Another question, which I might have missed, is that im clueless how > the > sound is used. Most games use their own built-in drivers, how does Win95 react > to another program trying to access a specific card, while its driver is still > open? Does it just let it? (ie. you can play mods in a mod player while you can > hear Doom music and sfx while playing doom...). Hi Tom. Well it's down to hardware really not the software - it stands to reason that for a basic sound card designed to process one sound instruction at a time to run two different sounds commands simultaneously properly would be difficult if not impossible. You would need really need two sound cards? Windows may have a way round this but who really needs to play a two completely different clashing sounds at the same time ? I am sure in the future that we will see multi-tasking sound cards if people really need them. -- Mark Rogers. - Founder member of VFF - Veggie Freedom Fighters. - Campaign for humain treatment of vegetables (including lettuce).
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From: Ma...@markbz.demon.co.uk (Mark Rogers) Subject: Re: Win95 and games: good news... Date: 1995/04/30 Message-ID: <799256172snz@markbz.demon.co.uk> X-Deja-AN: 101734991 sender: use...@demon.co.uk references: <3nb7ra$68k@cnn.Princeton.EDU>,<NEWTNews.14458.798697720.DDB@shore.net> <3nq032$j1k@mustang.smcvt.edu> <3nq9pf$13di@news.doit.wisc.edu> x-posting-host: markbz.demon.co.uk organization: - VFF - reply-to: Ma...@markbz.demon.co.uk newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action,comp.os.os2.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit