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Article #2073

Re: *** HUGE NEWS ABOUT WINDOWS 95 ***

#2073
From: ro... Rob Jellinghaus
Date: Sun, 09 Jul 1995 00:00
13 lines
1277 bytes
dav...@interlog.com (Dave Glue) wrote:
>32 bit apps I was told however, DO take advantage of the P6 _under
>95_.

Indeed they do.  And the whole point of WinG and the new 3D acceleration
APIs is to remove almost _all_ Windows code which gets in the way of doing
intensely graphical games.  Win95 on a P6 will run _screamingly_ fast for
games... it's old-style Windows apps, which rely heavily on the rest of the
Windows API, which will take a potential speed hit.

Of course, I could be wrong... I'm not up on WinG as much as I should be
yet.  Worth checking out, probably.
Rob Jellinghaus       ro...@unreal.com        http://www.best.com/~robj
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From: ro...@unreal.com (Rob Jellinghaus)
Subject: Re: *** HUGE NEWS ABOUT WINDOWS 95 ***
Date: 1995/07/09
Message-ID: <3tnl40$jh3@news1.best.com>
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