Thread View: alt.games.x-com
1 messages
1 total messages
Started by cap... Ian York
Sun, 27 Sep 1998 00:00
XCom [UFO]: Arming Interceptors
Author: cap... Ian York
Date: Sun, 27 Sep 1998 00:00
Date: Sun, 27 Sep 1998 00:00
17 lines
1126 bytes
1126 bytes
Does anyone know any good reason for arming Interceptors with different weapons in the two slots? >From experience it seems that using both weapon bays for the same weapon make the best combo. Even at the start the Cannon is pretty useless (I sell them, & all their ammo). An Interceptor with two Stingray (?) Launchers can handle all the smaller UFOs, & one with two Avalanche Launches can handle Medium UFOs (& even threaten Large UFOs if it has back-up). does anyone bother with the Laser Cannon? Plasma Beams & then Fusion Ball Lauchers appear to be the best research pathway to follow... -- IY.
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads