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Started by xhi... Hibiki Sakuru
Sun, 27 Sep 1998 00:00
Ammo Problem
Author: xhi... Hibiki Sakuru
Date: Sun, 27 Sep 1998 00:00
Date: Sun, 27 Sep 1998 00:00
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why does ammo disapear if its not even used, just loaded in to the gun.
I get tiresd of having to walk around with all my guns unloaded, fearing that
if i kill the last guy, i will lose tons of unused loaded ammo, and even for
cases where i have 37/40 remaining in a clip, when i get back to base that
ammo is disregaurded, is there a fix for this in ufo, or tftd,
I havent player apoc yet.. yea yea im poor, the demo had good music though..
so i dont know if it has that prob or not..
please any info would be nice
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Re: Ammo Problem
Author: Simon Trowman
Date: Sun, 27 Sep 1998 00:00
Date: Sun, 27 Sep 1998 00:00
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Hibiki Sakuru wrote in message <6uldrd$b...@bgtnsc02.worldnet.att.net>...
>why does ammo disapear if its not even used, just loaded in to the gun.
>
>I get tiresd of having to walk around with all my guns unloaded, fearing
that
>if i kill the last guy, i will lose tons of unused loaded ammo, and even
for
>
RE > Hi freind,
Yes, sadly all ammo clips loaded in your weapons
will be lost after battle, wether you used them or not. ( I think this is
a- bug? ) The best thing to do, is when you make your last kill, ( before
you end your turn ) un'load all your weapons ammo ( well the ammo you dont
want to lose ). Personally I have never come across this problem, maybe it
depends on what version you are using. (I am using ver:1.4, Presuming your
on about UFO) Any way, if you want to try some patches or editors go to
this site http://members.aol.com/stjones/xcomutil/index.html Or you can
try out Mythos's home page as well at, www.mythosgames.com/mythlink.htm
Hope i helped in some way . SEE YA
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